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Know the pool

Hero draft guide

Browse every Dota 2 hero with draft intel — timing, fight style, map tempo, economy, and how each pick shapes the simulator.

Captain's playbook · Hero counters · Hero synergies

Every hero in Dota 2's Captain's Mode pool is laid out here the way a captain reads them during a draft. Instead of raw stats, each card distils a hero into the handful of things that actually decide a pick: when they are strong, what they do in a teamfight, and who they beat or combo with. Use it to sanity-check a draft, to answer a scary enemy pick, or just to learn a role you do not usually play.

Read a card top to bottom. Power Curve marks whether a hero is dangerous early (E), in the mid game (M), or late (L), with the minute window where they spike. Fight Identity names their teamfight job, whether that is locking a target down, nuking a group, or grinding out right-clicks. The Behavior bars show where their influence lands: ganking, teamfighting, split-pushing, or quiet farming. Counters & Combos list the heroes that punish them and the partners that make them sing.

A good draft answers a few questions in order. Do we have a win condition that scales, or is the whole lineup a mid-game timing? Do we have the lockdown to land our combos and the frontline to survive a fight? When the enemy locks in a threat you have no answer to, open the hero counters guide to find its answers, then come back here to check the timing you are drafting into.

Not sure what Fight Identity or Sim Events mean? Read the hero draft guide in the Captain's playbook.

Showing 127 of 127 heroes

Abaddon

ALL
Abaddon portrait
Melee
SupportDurableCarry

Abaddon is a flexible position four or five who peels for cores with Aphotic Shield's burst dispel and heal, then flips the tables with Borrowed Time, healing from damage during his ultimate. His Mist Coil tops off allies or finishes enemies at range. Reliable from laning through late game, he's the captain's pick when you want a save-everything support that also front-lines.

Default build

Phase Boots
Radiance
Manta Style
Echo Sabre
Blink Dagger
Glimmer Cape

Power Curve

E strong · M average · L average

Spike 4-24m

Fight Identity

Sustain

Teamfight

Team Value

Save

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Ancient Apparition

Combos with

Sven

Alchemist

STR
Alchemist portrait
Melee
CarryDurableSupportNuker

Alchemist is a greedy carry whose Greevil's Greed floods him with bonus gold, letting him reach expensive items far ahead of schedule. Acid Spray softens both creep waves and enemy armor while Chemical Rage makes him a fast-regenerating bruiser in a brawl. He can also gift Aghanim's upgrades to allies, so captains value his tempo and the flexibility to accelerate a whole lineup.

Default build

Phase Boots
Maelstrom
Aghanim's Scepter
Radiance
Blink Dagger
Black King Bar

Power Curve

E average · M strong · L strong

Spike 12-38m

Fight Identity

Teamfight

Sustain

Team Value

LockdownSaveWaveclear

Economy

Farm high

Sim Events

Favors

Farm PeriodTeamfightKill

Behavior

Ganklow
Fighthigh
Splitlow
Farmhigh

Counters & Combos

Hard-countered by

Ancient Apparition

Combos with

Zeus

Ancient Apparition

INT
Ancient Apparition portrait
Ranged
SupportNukerDisabler

Ancient Apparition is a lane support and long-range nuker who dominates from the shadows. Ice Blast is his signature threat, a global cast that shatters enemy health regeneration and can outright deny a target from being healed above its frozen threshold. He offers real disable and burst from the laning phase onward, and stays relevant late as a healing counter against durable, sustain-heavy lineups.

Default build

Arcane Boots
Rod of Atos
Glimmer Cape
Force Staff
Solar Crest
Hand of Midas

Power Curve

E average · M strong · L average

Spike 8-28m

Fight Identity

Teamfight

Pickoff

Team Value

Lockdown

Economy

Farm low

Sim Events

Favors

KillTeamfight

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

ZeusVenomancer

Anti-Mage

AGI
Anti-Mage portrait
Melee
CarryEscapeNuker

Anti-Mage is a hard carry built to farm relentlessly, then delete the enemy's spellcasters once his items come online. Blink lets him flit around fights and split-push at will, while Mana Void punishes drained mana bars with a burst that can wipe a clustered team. Draft him against mana-reliant lineups and protect his early game, because he only truly threatens in the late stages.

Default build

Power Treads
Vanguard
Battle Fury
Manta Style
Butterfly
Aghanim's Scepter

Power Curve

E weak · M average · L strong

Spike 25-50m

Fight Identity

Pickoff

Split-Push / Skirmish

Team Value

Catch

Economy

Farm high

Sim Events

Favors

KillSplit PushTower

Avoids

Early TeamfightSmoke Play

Behavior

Ganklow
Fightmid
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

DoomOutworld DestroyerLegion Commander

Combos with

OracleTerrorblade

Arc Warden

ALL
Arc Warden portrait
Ranged
CarryEscapeNuker

Arc Warden is a hyper-scaling carry who splits into a second self with Tempest Double, doubling his items and abilities to push lanes or nuke fights from range. Magnetic Field grants evasion and attack speed inside a zone he controls. Notoriously farm-hungry and weak early, he's a late-game insurance pick for captains willing to trade tempo for an unstoppable finish.

Default build

Hand of Midas
Power Treads
Maelstrom
Dragon Lance
Blink Dagger
Manta Style

Power Curve

E weak · M average · L strong

Spike 28-58m

Fight Identity

Siege

Teamfight

Team Value

Siege

Economy

Farm high

Sim Events

Favors

TowerSplit PushKill

Avoids

Smoke Play

Behavior

Ganklow
Fighthigh
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

Spirit Breaker

Combos with

Juggernaut

Axe

STR
Axe portrait
Melee
DurableInitiatorDisablerCarry

Axe thrives as a frontline initiator who dives into the enemy and refuses to die. Berserker's Call locks nearby heroes into attacking only him, buying his team a free window, and Culling Blade executes low targets to snowball the fight. He wants to fight early and often, spiking hard once he has enough armor and health to sit inside a taunt and survive.

Default build

Phase Boots
Blade Mail
Blink Dagger
Black King Bar
Shiva's Guard
Aghanim's Scepter

Power Curve

E strong · M strong · L weak

Spike 6-22m

Fight Identity

Teamfight

Pickoff / Skirmish

Team Value

Lockdown

Economy

Farm low

Sim Events

Favors

KillTeamfightSmoke Play

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

SvenDazzleLegion Commander

Bane

ALL
Bane portrait
Ranged
DisablerSupportNukerDurable

Bane is a support built entirely around removing one hero from a fight. Fiend's Grip channels a long single-target lockdown that neuters an enemy carry, while Nightmare and Enfeeble buy time and blunt physical threats. He needs no items to matter, so captains value his laning presence and his ability to disable a key target from the opening minutes onward.

Default build

Arcane Boots
Force Staff
Glimmer Cape
Blink Dagger
Aghanim's Scepter
Solar Crest

Power Curve

E strong · M average · L weak

Spike 4-20m

Fight Identity

Pickoff

Teamfight / Sustain

Team Value

LockdownSave

Economy

Farm low

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm PeriodTower

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

UrsaDisruptor

Batrider

ALL
Batrider portrait
Ranged
InitiatorDisablerEscape

Batrider is an initiator who single-target snatches a key hero out of position and drags them to their death. Sticky Napalm amplifies his damage and cripples turning, Flamebreak knocks back, and Flaming Lasso pulls a target wherever he flies with Firefly. Draft him to reliably pick off an enemy carry or support, a role he plays well from the mid game onward.

Default build

Tranquil Boots
Veil of Discord
Blink Dagger
Force Staff
Black King Bar
Lotus Orb

Power Curve

E average · M strong · L weak

Spike 12-28m

Fight Identity

Pickoff

Teamfight

Team Value

LockdownCatch

Economy

Farm medium

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

Necrophos

Beastmaster

ALL
Beastmaster portrait
Melee
DisablerDurableInitiatorNuker

Beastmaster is an aggressive initiator who brings his own kit to a fight. Roar pins a key target for your team to collapse on, his hawk grants map-wide vision, and his boar plus summoned units give steady pushing pressure. He is a tempo hero: strong early, great at taking towers, and best drafted to force objectives before enemy carries scale.

Default build

Arcane Boots
Blink Dagger
Helm of the Overlord
Aghanim's Scepter
Black King Bar
Assault Cuirass

Power Curve

E average · M strong · L average

Spike 12-32m

Fight Identity

Teamfight

Siege / Pickoff

Team Value

LockdownSiege

Economy

Farm low

Sim Events

Favors

RoshanTeamfightTower

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitmid
Farmlow

Counters & Combos

Combos with

JuggernautSven

Bloodseeker

AGI
Bloodseeker portrait
Melee
CarryNukerDisablerInitiator

Bloodseeker punishes fleeing and low-health enemies as an aggressive carry or tempo core. Rupture bleeds anyone who dares to move, turning a chase into a guaranteed kill, and his Thirst grants speed and vision on the wounded. He spikes in the early to mid game where his pressure is highest, so draft him to snowball fights before opposing carries scale.

Default build

Phase Boots
Maelstrom
Hand of Midas
Diffusal Blade
Black King Bar
Manta Style

Power Curve

E strong · M strong · L average

Spike 8-28m

Fight Identity

Pickoff

Skirmish

Team Value

Waveclear

Economy

Farm medium

Sim Events

Favors

KillSmoke Play

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Combos with

DisruptorWitch Doctor

Bounty Hunter

AGI
Bounty Hunter portrait
Melee
EscapeNuker

Bounty Hunter is a roaming position 4 who thrives on kills and enemy gold. Track reveals a target, grants bonus gold to your team when they die, and speeds up the chase, while Shuriken Toss and Shadow Walk let him open ganks from invisibility. He is strongest as an early roamer, funding his team's cores through relentless pickoffs and map vision.

Default build

Tranquil Boots
Spirit Vessel
Eul's Scepter
Solar Crest
Vladmir's Offering
Pipe of Insight

Power Curve

E strong · M average · L weak

Spike 5-22m

Fight Identity

Pickoff

Skirmish

Team Value

LockdownSave

Economy

Farm low

Sim Events

Favors

KillSmoke Play

Avoids

Farm PeriodTower

Behavior

Gankhigh
Fightmid
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Slardar

Combos with

Nyx Assassin

Brewmaster

ALL
Brewmaster portrait
Melee
InitiatorDisablerDurableCarry

Brewmaster is a durable initiator who cannot simply be killed through his ultimate. Primal Split cracks him into three elemental panda spirits that stun, disarm, and cyclone, letting him solo entire fights while his real body stays safe. He comes online in the mid game as a tanky brawler and pickoff threat, and captains draft him as an initiator who survives the enemy's whole combo.

Default build

Power Treads
Hand of Midas
Blink Dagger
Aghanim's Scepter
Black King Bar
Assault Cuirass

Power Curve

E average · M strong · L average

Spike 14-34m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

BeastmasterDoom

Combos with

Io

Bristleback

STR
Bristleback portrait
Melee
DurableCarryNukerInitiator

Bristleback is a greedy position three who wins by simply refusing to die, turning his back to the enemy while quills stack and his passive hardens him. He soaks damage in the front line and returns it as ramping quill spam, snowballing off every fight he survives. Draft him for a durable mid-game beatdown, especially into lineups that lack quick magical burst or lockdown.

Default build

Power Treads
Vanguard
Blade Mail
Lotus Orb
Sange and Yasha
Aghanim's Scepter

Power Curve

E strong · M strong · L average

Spike 5-24m

Fight Identity

Sustain

Teamfight

Team Value

Waveclear

Economy

Farm medium

Sim Events

Favors

KillTeamfightTower

Behavior

Ganklow
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

Ancient Apparition

Combos with

OmniknightEnchantressDawnbreaker

Broodmother

AGI
Broodmother portrait
Melee
EscapePusherCarryNuker

Broodmother is a melee carry who takes over a lane with her spiderlings and quietly snowballs out of control. Spin Web gives her free movement and regeneration on her turf, and her ever-growing spider swarm shreds towers and lone heroes who wander in. Draft her to break an offlane early, then convert that pressure into a fast tower siege before the enemy groups up.

Default build

Power Treads
Manta Style
Black King Bar
Bloodthorn
Butterfly
Diffusal Blade

Power Curve

E strong · M strong · L average

Spike 7-26m

Fight Identity

Siege

Skirmish / Teamfight

Team Value

LockdownSiege

Economy

Farm medium

Sim Events

Favors

TowerKill

Behavior

Gankmid
Fighthigh
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

EarthshakerLeshracJakiro

Centaur Warrunner

STR
Centaur Warrunner portrait
Melee
DurableInitiatorNukerDisabler

Centaur Warrunner is a durable strength initiator who builds massive health, then Blink-stuns the enemy team with Hoof Stomp before returning damage with Retaliate. Double Edge deals burst scaled off his own huge HP pool, and Stampede sends the whole team charging across the map to save allies or force a fight. He is a reliable frontline that stays effective from the mid game on, drafted to open fights and soak punishment.

Default build

Vanguard
Blade Mail
Phase Boots
Blink Dagger
Pipe of Insight
Black King Bar

Power Curve

E average · M strong · L average

Spike 12-30m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownSave

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

UrsaLegion Commander

Chaos Knight

STR
Chaos Knight portrait
Melee
CarryDisablerDurablePusher

Chaos Knight is a strength carry who thrives on random rolls and army-of-clones burst. Reality Rift closes gaps and shreds armor, Chaos Bolt is a variable stun-and-nuke, and Phantasm spawns illusions that multiply his physical damage in an instant. He spikes hard in the mid game, so captains pick him to convert a strong lane into a fight-winning tempo before enemy carries catch up.

Default build

Power Treads
Blink Dagger
Echo Sabre
Sange and Yasha
Bloodthorn
Manta Style

Power Curve

E average · M strong · L strong

Spike 22-48m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownCatchSiege

Economy

Farm high

Sim Events

Favors

TeamfightKill

Behavior

Gankmid
Fighthigh
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

EarthshakerSvenKunkka

Chen

INT
Chen portrait
Ranged
SupportPusher

Chen is an aggressive offlane or roaming support who wins games by turning neutral creeps into an early army. He converts jungle camps into a pushing force, then uses Hand of God to fully heal his whole team in a fight, enabling relentless tower dives. Draft Chen when you want to snowball the map before the enemy carries come online, since his impact fades hard into the late game.

Default build

Arcane Boots
Solar Crest
Vladmir's Offering
Pipe of Insight
Force Staff
Blink Dagger

Power Curve

E average · M strong · L weak

Spike 10-26m

Fight Identity

Teamfight

Siege

Team Value

SaveSiege

Economy

Farm low

Sim Events

Favors

RoshanTowerKill

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splithigh
Farmlow

Counters & Combos

Hard-countered by

Enchantress

Combos with

Troll Warlord

Clinkz

AGI
Clinkz portrait
Ranged
EscapeCarryPusher

Clinkz is a ranged agility carry who assassinates isolated targets from the shadows. Skeleton Walk lets him roam invisibly to catch a straggler, Searing Arrows and his army of skeletons burst a hero down before they can react, and Death Pact off a big creep spikes his health and damage. Pick him to punish poor vision and pressure towers throughout the mid game.

Default build

Power Treads
Dragon Lance
Desolator
Daedalus
Bloodthorn
Aghanim's Scepter

Power Curve

E average · M strong · L average

Spike 14-32m

Fight Identity

Pickoff

Skirmish

Team Value

Siege

Economy

Farm medium

Sim Events

Favors

KillSmoke PlayTower

Behavior

Gankhigh
Fighthigh
Splithigh
Farmmid

Counters & Combos

Hard-countered by

Slardar

Clockwerk

STR
Clockwerk portrait
Melee
InitiatorDisablerNukerDurable

Clockwerk is a durable position 4 initiator who picks off a single hero and refuses to let go. Hookshot yanks him across the map onto a target, Power Cogs trap them in a box, and Battery Assault grinds them down while the rest of your team arrives. Draft him when you want reliable pickoffs and a frontliner who spikes hard in the mid game.

Default build

Tranquil Boots
Blink Dagger
Eul's Scepter
Force Staff
Glimmer Cape
Solar Crest

Power Curve

E strong · M strong · L average

Spike 8-28m

Fight Identity

Pickoff

Teamfight

Team Value

LockdownCatch

Economy

Farm low

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Vengeful SpiritAnti-Mage

Combos with

PudgeGrimstroke

Crystal Maiden

INT
Crystal Maiden portrait
Ranged
SupportNukerDisabler

Crystal Maiden is the classic hard support, feeding her team mana while chaining crowd control from the back line. Frostbite roots a target for a slow burn of damage, and her ultimate Freezing Field is a massive area nuke that punishes teams that clump. She is fragile and immobile, so she wants a lineup that can protect her and lock enemies inside that ultimate.

Default build

Tranquil Boots
Glimmer Cape
Force Staff
Blink Dagger
Aghanim's Scepter
Lotus Orb

Power Curve

E strong · M average · L weak

Spike 4-18m

Fight Identity

Teamfight

Sustain

Team Value

LockdownWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

InvokerMedusa

Dark Seer

INT
Dark Seer portrait
Melee
DisablerEscapeInitiator

Dark Seer is an initiator and space-controller who turns fights with positioning rather than raw damage. Ion Shell burns down waves and heroes, Surge speeds an ally in or out, and Vacuum plus Wall of Replica bunches enemies together and clones them against their own team. He is a strong offlaner who excels at forcing chaotic, multi-hero teamfights in the mid game.

Default build

Arcane Boots
Vanguard
Blink Dagger
Pipe of Insight
Black King Bar
Shiva's Guard

Power Curve

E average · M strong · L average

Spike 12-30m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownSiegeWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

Magnus

Dark Willow

INT
Dark Willow portrait
Ranged
SupportNukerEscapeDisabler

Dark Willow is a control-heavy support who locks down key targets with the Cursed Crown stun and the Bramble Maze's roots, then melts them with Shadow Realm and her fae fire creature. She excels at zoning and picking off isolated heroes, and her invisibility on Shadow Realm lets her escape or reposition. A menace from lane through the mid-game skirmish window.

Default build

Tranquil Boots
Eul's Scepter
Blink Dagger
Spirit Vessel
Glimmer Cape
Pipe of Insight

Power Curve

E strong · M average · L average

Spike 5-24m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Farm PeriodSplit Push

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

SilencerOracle

Combos with

JuggernautShadow ShamanSnapfire

Dawnbreaker

STR
Dawnbreaker portrait
Melee
DurableCarry

Dawnbreaker is a durable frontline carry who dives with the hammer throw of Starbreaker, self-heals through Luminosity, and returns to allies anywhere on the map via her Solar Guardian ultimate, stunning and healing on arrival. That global presence lets her rescue teammates and turn distant fights. Solid in lane and a persistent, hard-to-kill threat throughout the game.

Default build

Phase Boots
Vladmir's Offering
Echo Sabre
Black King Bar
Desolator
Blade Mail

Power Curve

E strong · M strong · L average

Spike 10-30m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownSaveCatchWaveclear

Economy

Farm medium

Sim Events

Favors

KillTeamfightSmoke Play

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Ancient ApparitionSilencer

Combos with

Bristleback

Dazzle

ALL
Dazzle portrait
Ranged
SupportNukerDisabler

Dazzle is a pos 4 or 5 support who keeps cores alive through fights that should have killed them. Shallow Grave makes an ally briefly unkillable while Shadow Wave heals your team and chips at nearby enemies, and Poison Touch adds slow and lockdown. Strong from the laning stage on, and a nightmare to burst through in the mid game.

Default build

Arcane Boots
Glimmer Cape
Force Staff
Solar Crest
Blink Dagger
Rod of Atos

Power Curve

E strong · M average · L weak

Spike 4-20m

Fight Identity

Sustain

Teamfight

Team Value

Save

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Ganklow
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Ancient Apparition

Combos with

AxeHuskarSpectre

Death Prophet

ALL
Death Prophet portrait
Ranged
PusherCarryNukerDisabler

Death Prophet is a tempo carry and pusher who ends games on a timer. Exorcism unleashes a swarm of spirits that melt towers and enemies alike, so her ultimate windows are objective windows. She hits a hard mid-game spike, wants to force high ground while it is up, and punishes teams that cannot answer her push.

Default build

Boots of Travel
Kaya and Sange
Rod of Atos
Aghanim's Scepter
Black King Bar
Octarine Core

Power Curve

E strong · M strong · L average

Spike 8-26m

Fight Identity

Siege

Teamfight

Team Value

SiegeWaveclear

Economy

Farm medium

Sim Events

Favors

TowerTeamfightKill

Avoids

Farm Period

Behavior

Gankmid
Fighthigh
Splithigh
Farmmid

Counters & Combos

Hard-countered by

Ancient Apparition

Combos with

InvokerMars

Disruptor

INT
Disruptor portrait
Ranged
SupportDisablerNukerInitiator

Disruptor is an intelligence support who cages fights with zoning tools, dropping Kinetic Field and Static Storm to trap enemies inside a silenced deathbox with no escape. Glimpse yanks a fleeing hero back into the fray, making him deadly at initiating and catching split-pushers. He comes online at level six and remains a top-tier teamfight controller into the late game whenever his combo lands cleanly.

Default build

Arcane Boots
Blink Dagger
Glimmer Cape
Solar Crest
Force Staff
Dagon

Power Curve

E average · M strong · L average

Spike 12-32m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownSave

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

TidehunterFaceless VoidBloodseeker

Doom

STR
Doom portrait
Melee
DisablerDurableInitiatorCarry

Doom is a durable initiator and greedy tank-carry who lives to shut down one key enemy. His ultimate, Doom, is the game's longest single-target silence and damage-over-time, muting a carry's abilities and items for the length of a fight. He wants space to farm his own levels, then flips online in the mid game as a lane-devouring bully who deletes a hero from every clash.

Default build

Phase Boots
Hand of Midas
Blink Dagger
Black King Bar
Aghanim's Scepter
Shiva's Guard

Power Curve

E average · M strong · L average

Spike 14-34m

Fight Identity

Teamfight

Pickoff

Team Value

Lockdown

Economy

Farm medium

Sim Events

Favors

TeamfightKillRoshan

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Combos with

Lifestealer

Dragon Knight

STR
Dragon Knight portrait
Melee
PusherCarryDisablerDurable

Dragon Knight is a rock-solid carry who anchors a lineup. His Dragon Blood makes him nearly unkillable in lane, Dragon Tail is a reliable stun, and his Elder Dragon form adds range, splash, and tower-melting push. He spikes hard when his ultimate comes online, making him a captain's pick for stable, objective-focused teams that want to siege methodically.

Default build

Power Treads
Blink Dagger
Hand of Midas
Maelstrom
Daedalus
Manta Style

Power Curve

E average · M strong · L average

Spike 14-34m

Fight Identity

Siege

Teamfight / Sustain

Team Value

LockdownSiegeWaveclear

Economy

Farm medium

Sim Events

Favors

TowerRoshanTeamfight

Behavior

Gankmid
Fighthigh
Splithigh
Farmmid

Counters & Combos

Hard-countered by

Ancient Apparition

Combos with

Lion

Drow Ranger

AGI
Drow Ranger portrait
Ranged
CarryDisablerPusher

Drow Ranger is a ranged carry who wins by out-ranging and out-shooting the enemy from a safe distance. Her Precision Aura buffs the whole team's attack, Gust silences and shoves away divers, and Marksmanship rewards her for staying untouched. Draft her to siege and push with a lineup that keeps melee threats off her, since she is strong once she has a few farm items but vulnerable to gap-closers.

Default build

Power Treads
Hurricane Pike
Manta Style
Butterfly
Black King Bar
Mjollnir

Power Curve

E weak · M strong · L average

Spike 18-36m

Fight Identity

Siege

Skirmish

Team Value

Waveclear

Economy

Farm high

Sim Events

Favors

TowerKillFarm Period

Avoids

Smoke Play

Behavior

Ganklow
Fightmid
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

Spirit BreakerClockwerk

Combos with

Vengeful SpiritElder Titan

Earth Spirit

STR
Earth Spirit portrait
Melee
NukerEscapeDisablerDurable

Earth Spirit is a high-skill roaming initiator who kicks and rolls stones across the map to stun, silence, and drag enemies out of position. Placing remnants lets him chain disables and cover huge distances to start a fight. He's a lane-and-early-game playmaker whose impact is front-loaded, rewarding aggressive captains who want relentless ganks before the enemy comes online.

Default build

Power Treads
Spirit Vessel
Veil of Discord
Kaya
Blink Dagger
Black King Bar

Power Curve

E strong · M strong · L weak

Spike 5-24m

Fight Identity

Pickoff

Teamfight

Team Value

LockdownSaveCatch

Economy

Farm low

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

Shadow Fiend

Earthshaker

STR
Earthshaker portrait
Melee
InitiatorDisablerSupportNuker

Earthshaker is a support initiator who turns positioning mistakes into team wipes. Fissure blocks and stuns, Enchant Totem loads up a massive leap hit, and Echo Slam detonates for enormous damage when enemies stand together. He needs only Blink Dagger to become a game-swinging threat, so captains draft him to punish clustered fights from the mid game on.

Default build

Power Treads
Blink Dagger
Aghanim's Scepter
Yasha and Kaya
Black King Bar
Shiva's Guard

Power Curve

E average · M strong · L average

Spike 14-35m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightSmoke Play

Avoids

Split PushFarm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

SilencerDisruptor

Combos with

MagnusRingmasterUndying

Elder Titan

STR
Elder Titan portrait
Melee
InitiatorNukerDisablerDurable

Elder Titan is a magical-damage initiator who splits his Astral Spirit out to scout and buff, then follows with Echo Stomp to sleep a whole cluster. Landing his stun into Earth Splitter carves armor and health off the enemy team at once. He powers up in the mid-game as a teamfight amplifier, ideal against grouped, illusion, or summon-heavy lineups.

Default build

Phase Boots
Aghanim's Scepter
Solar Crest
Echo Sabre
Glimmer Cape
Hand of Midas

Power Curve

E average · M strong · L average

Spike 12-32m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

Drow RangerLeshrac

Ember Spirit

AGI
Ember Spirit portrait
Melee
EscapeCarryNukerDisabler

Ember Spirit is a slippery agility carry-nuker who dashes with Fire Remnant, applies Searing Chains to root clumps, and cleaves through waves with Sleight of Fist and Flame Guard. He darts in and out of fights, nearly impossible to pin down. Strong from the mid-game once he has a couple of items, he's a captain's pick when you need a mobile core that snowballs skirmishes.

Default build

Phase Boots
Spirit Vessel
Kaya
Black King Bar
Eul's Scepter
Maelstrom

Power Curve

E average · M strong · L average

Spike 12-30m

Fight Identity

Skirmish

Teamfight / Pickoff

Team Value

LockdownCatchWaveclear

Economy

Farm medium

Sim Events

Favors

KillTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

DoomSilencerBloodseeker

Enchantress

INT
Enchantress portrait
Ranged
SupportPusherDisablerDurable

Enchantress is a support and pusher who dominates the early game and defends her lanes with tanky creeps. Enchant converts a neutral or enemy creep to fight for her and slows heroes, Nature's Attendants heals through harass, and Impetus deals more damage the farther her targets try to flee. She punishes early aggression hard and snowballs an advantage into map control.

Default build

Power Treads
Force Staff
Dragon Lance
Aghanim's Scepter
Solar Crest
Glimmer Cape

Power Curve

E average · M average · L average

Spike 10-32m

Fight Identity

Sustain

Skirmish / Teamfight

Team Value

LockdownSaveSiege

Economy

Farm low

Sim Events

Favors

KillTeamfight

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

Bristleback

Enigma

ALL
Enigma portrait
Ranged
DisablerPusherInitiator

Enigma is a teamfight initiator whose whole draft revolves around one ultimate. Black Hole sucks the enemy team into a single point and holds them there while allies unload, deciding fights outright. Between fights his Eidolons let him control neutral camps and shove lanes, so captains pick Enigma when they want a lineup that wins on the back of one perfectly timed initiation.

Default build

Tranquil Boots
Blink Dagger
Hand of Midas
Spirit Vessel
Black King Bar
Vladmir's Offering

Power Curve

E weak · M strong · L average

Spike 14-35m

Fight Identity

Teamfight

Siege

Team Value

LockdownSiegeWaveclear

Economy

Farm medium

Sim Events

Favors

TeamfightRoshan

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

Doom

Combos with

LichFaceless VoidNaga Siren

Faceless Void

AGI
Faceless Void portrait
Melee
InitiatorCarryDisablerDurable

Faceless Void is a hard carry whose entire game bends around one button. Chronosphere freezes everyone inside a bubble while only he acts, turning a single cast into a won teamfight, and Time Walk lets him dive and reset. He wants farm and a battle fury of survivability items; once online he is the definition of a game-ending late-game core.

Default build

Power Treads
Mjollnir
Manta Style
Black King Bar
Butterfly
Satanic

Power Curve

E weak · M average · L strong

Spike 22-48m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownCatch

Economy

Farm high

Sim Events

Favors

TeamfightRoshan

Avoids

Farm Period

Behavior

Ganklow
Fighthigh
Splitlow
Farmhigh

Counters & Combos

Hard-countered by

Bane

Combos with

Shadow FiendEnigmaInvoker

Grimstroke

INT
Grimstroke portrait
Ranged
SupportNukerDisablerEscape

Grimstroke is a punishing support nuker who chains two enemies together with Soul Bind so every disable and nuke hits both, then finishes with the homing Ink Swell or Stroke of Fate line. He amplifies allied lockdown better than almost anyone. Strongest through the mid-game when his combos delete a target and his tether turns fights lopsided.

Default build

Arcane Boots
Blink Dagger
Glimmer Cape
Force Staff
Aghanim's Scepter
Eul's Scepter

Power Curve

E strong · M average · L average

Spike 4-24m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownSaveWaveclear

Economy

Farm low

Sim Events

Favors

KillTeamfightSmoke Play

Avoids

Farm PeriodSplit Push

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Oracle

Combos with

SniperClockwerk

Gyrocopter

AGI
Gyrocopter portrait
Ranged
CarryNukerDisabler

Gyrocopter is a ranged carry who deals in area damage rather than single-target cleanup. Flak Cannon lets him hit an entire enemy team at once, and Call Down adds a slowing nuke and disable from range. He comes online in the mid game and only gets scarier, making him a strong pick when you want a farm-flexible core who can also swing teamfights as a support.

Default build

Power Treads
Aghanim's Scepter
Black King Bar
Daedalus
Dragon Lance
Manta Style

Power Curve

E weak · M strong · L strong

Spike 20-42m

Fight Identity

Teamfight

Siege

Team Value

LockdownSiegeWaveclear

Economy

Farm high

Sim Events

Favors

TeamfightKill

Behavior

Ganklow
Fighthigh
Splitmid
Farmhigh

Counters & Combos

Hard-countered by

BaneWinter Wyvern

Combos with

Io

Hoodwink

AGI
Hoodwink portrait
Ranged
SupportNukerEscapeDisabler

Hoodwink is a tricky ranged support who nukes from the shadows, escaping into trees with Scurry and pinning targets to them with Bushwhack's nut stun. Her Sharpshooter ultimate charges up a long-range burst that snipes fleeing heroes across the map. Pick her for elusive skirmishing and pickoffs through the early and mid-game.

Default build

Arcane Boots
Rod of Atos
Force Staff
Blink Dagger
Glimmer Cape
Eul's Scepter

Power Curve

E strong · M average · L average

Spike 5-24m

Fight Identity

Pickoff

Teamfight

Team Value

LockdownWaveclear

Economy

Farm low

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm PeriodSplit Push

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Bloodseeker

Huskar

STR
Huskar portrait
Ranged
CarryDurableInitiator

Huskar is a strength carry who trades his own health for damage, growing more dangerous the lower he drops. Life Break dives onto a target and Berserker's Blood ramps his attack speed as his HP falls, letting him bully lanes and duel most heroes head-on. He spikes brutally early with a single key item, so draft him to end games fast before enemy magic answers arrive.

Default build

Power Treads
Blink Dagger
Black King Bar
Dragon Lance
Sange and Yasha
Force Staff

Power Curve

E strong · M strong · L weak

Spike 5-22m

Fight Identity

Teamfight

Pickoff

Team Value

Catch

Economy

Farm low

Sim Events

Favors

KillTeamfightSmoke Play

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Ancient ApparitionOracleDazzle

Combos with

DazzleIoOracle

Invoker

INT
Invoker portrait
Ranged
NukerDisablerCarryEscape

Invoker is a spell-slinging carry-nuker who rewards mastery with the deepest toolkit in the game. Between Sun Strike, Tornado, EMP, Chaos Meteor, and Cold Snap, he can nuke, disable, and combo from either an intelligence burst build or a physical Quas-Wex tempo style. He scales through the mid and late game, and a captain drafts him for flexible answers and a ceiling few heroes reach.

Default build

Kaya
Hand of Midas
Power Treads
Spirit Vessel
Aghanim's Scepter
Black King Bar

Power Curve

E weak · M strong · L strong

Spike 18-52m

Fight Identity

Teamfight

Pickoff / Siege

Team Value

LockdownSiegeWaveclear

Economy

Farm high

Sim Events

Favors

TeamfightKill

Behavior

Gankhigh
Fighthigh
Splitmid
Farmhigh

Counters & Combos

Hard-countered by

Nyx AssassinDoomSilencer

Combos with

Faceless VoidDeath ProphetCrystal Maiden

Io

ALL
Io portrait
Ranged
SupportEscapeNuker

Io the Wisp is a tether-based support whose entire game revolves around one core, sharing movement speed and burst healing while Relocate teleports the pair across the map for surprise ganks and clutch saves. Rather than farming, Io accelerates a chosen carry to an early spike and dives with them repeatedly. He is a high-skill enabler drafted around aggressive duo strategies, dangerous the moment level six lands.

Default build

Aghanim's Scepter
Arcane Boots
Glimmer Cape
Vladmir's Offering
Heart of Tarrasque
Blink Dagger

Power Curve

E average · M strong · L strong

Spike 14-50m

Fight Identity

Sustain

Teamfight

Team Value

Save

Economy

Farm low

Sim Events

Favors

KillTeamfightRoshan

Avoids

Split PushFarm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Ancient ApparitionDisruptor

Combos with

TinyHuskarUrsa

Jakiro

INT
Jakiro portrait
Ranged
NukerPusherSupportDisabler

Jakiro is a straightforward support and pusher who fills the screen with area damage. Dual Breath and Liquid Fire soften waves and towers, Ice Path stuns a clumped group in a line, and Macropyre carpets the ground in flame during a fight. He is a reliable laner and teamfight nuker who excels at sieging buildings and punishing enemies who stack together.

Default build

Arcane Boots
Aghanim's Scepter
Aether Lens
Rod of Atos
Force Staff
Octarine Core

Power Curve

E strong · M average · L average

Spike 5-22m

Fight Identity

Teamfight

Siege

Team Value

LockdownSiegeWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKillTower

Avoids

Farm PeriodSplit Push

Behavior

Ganklow
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

TidehunterPangolierWarlock

Juggernaut

AGI
Juggernaut portrait
Melee
CarryEscapePusher

Juggernaut is a flexible carry who can farm safely or fight early thanks to a spinning Blade Fury that both nukes and grants magic immunity. Omnislash isolates a target for a burst of untouchable strikes, and his Healing Ward sustains the team through skirmishes. He has few weak windows, spiking in the mid game and holding up as a self-sufficient late-game threat.

Default build

Power Treads
Battle Fury
Manta Style
Butterfly
Black King Bar
Abyssal Blade

Power Curve

E average · M strong · L strong

Spike 18-45m

Fight Identity

Teamfight

Pickoff / Siege

Team Value

SaveCatchWaveclear

Economy

Farm medium

Sim Events

Favors

KillTeamfightTower

Behavior

Gankmid
Fighthigh
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

Ancient Apparition

Combos with

BeastmasterOmniknightLargo

Keeper of the Light

INT
Keeper of the Light portrait
Ranged
SupportNukerDisabler

Keeper of the Light is an intelligence support who sustains a lane with cheap Illuminate waves, keeps allies topped on mana, and blinds enemy right-clickers to shut down carries in a brawl. His global Recall teleports a teammate anywhere, enabling map-wide ganks and defenses. Effective from early levels, KotL scales into a strong teamfight controller and is a common pick to enable mana-hungry lineups.

Default build

Tranquil Boots
Spirit Vessel
Dagon
Force Staff
Glimmer Cape
Octarine Core

Power Curve

E strong · M average · L weak

Spike 4-20m

Fight Identity

Teamfight

Siege

Team Value

SaveSiegeWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKillTower

Avoids

Farm PeriodSplit Push

Behavior

Ganklow
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Nyx Assassin

Combos with

Storm Spirit

Kez

AGI
Kez portrait
Melee
CarryEscapeDisabler

Kez is a slippery agility carry who swaps between sword and glaive stances, using Falcon Rush dashes to burst squishy targets and Kazurai Katana's echo slash to disable and reposition. He weaves in and out of fights with high mobility and evasion. A mid-game skirmisher who snowballs off early pickoffs and stays a nimble assassin later.

Default build

Power Treads
Battle Fury
Desolator
Aghanim's Scepter
Manta Style
Black King Bar

Power Curve

E average · M strong · L average

Spike 12-30m

Fight Identity

Skirmish

Pickoff

Team Value

CatchWaveclear

Economy

Farm medium

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

BaneBloodseeker

Kunkka

STR
Kunkka portrait
Melee
CarryDisablerInitiatorSupport

Kunkka is a tempo-controlling strength hero comfortable as a mid, safelane carry, or utility offlaner. He sets up devastating combos by delaying a Torrent under Ghostship, sliding enemies together with Tidebringer's cleave chopping the whole group down. Kunkka is a strong laner who stays relevant all game, and captains draft him when they want a durable initiator who also threatens real physical damage.

Default build

Phase Boots
Echo Sabre
Aghanim's Scepter
Black King Bar
Sange and Yasha
Silver Edge

Power Curve

E average · M strong · L average

Spike 14-32m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownSaveWaveclear

Economy

Farm medium

Sim Events

Favors

TeamfightKill

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

Silencer

Combos with

Tidehunter

Largo

ALL
Largo portrait
Melee
SupportDurableDisabler

Largo is a durable all-attribute support built to soak damage and lock down the frontline, peeling for cores while chaining disables onto priority targets. He plays like a tanky roamer who initiates or protects rather than dealing big damage himself. Captains draft him to add staying power and control to a fight, value that holds from the laning stage into the late game.

Default build

Phase Boots
Kaya
Aghanim's Scepter
Lotus Orb
Glimmer Cape
Blink Dagger

Power Curve

E average · M strong · L average

Spike 12-38m

Fight Identity

Teamfight

Sustain / Siege

Team Value

SaveWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Ganklow
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Ancient ApparitionSilencer

Combos with

JuggernautStorm SpiritUrsa

Legion Commander

STR
Legion Commander portrait
Melee
DisablerCarryNukerDurable

Legion Commander is a snowballing initiator-carry who charges in with Press the Attack and locks a target into Duel, a win-or-die one-versus-one that permanently grants damage on a win. Every duel she takes makes her hit harder, turning her into a physical wrecking ball. She peaks in the mid-game, and captains draft her to punish immobile, low-mobility enemy cores.

Default build

Phase Boots
Blade Mail
Blink Dagger
Echo Sabre
Black King Bar
Aghanim's Scepter

Power Curve

E strong · M strong · L average

Spike 10-30m

Fight Identity

Pickoff

Teamfight

Team Value

Save

Economy

Farm medium

Sim Events

Favors

KillSmoke PlayTeamfight

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

Winter WyvernOracle

Combos with

Centaur WarrunnerAxeOracle

Leshrac

INT
Leshrac portrait
Ranged
NukerPusherCarrySupport

Leshrac is a magic damage powerhouse who can play a support tempo pusher or a right-out carry. Diabolic Edict and Pulse Nova melt towers and clustered heroes while Lightning Storm slows and Split Earth stuns, so simply standing near him is fatal. He hits a vicious spike once he has mana sustain, dominating the mid game and objective control.

Default build

Arcane Boots
Kaya
Blink Dagger
Veil of Discord
Aghanim's Scepter
Black King Bar

Power Curve

E strong · M strong · L average

Spike 10-30m

Fight Identity

Teamfight

Siege

Team Value

LockdownSiegeWaveclear

Economy

Farm medium

Sim Events

Favors

TowerTeamfight

Behavior

Gankmid
Fighthigh
Splithigh
Farmmid

Counters & Combos

Combos with

Elder Titan

Lich

INT
Lich portrait
Ranged
SupportNuker

Lich is a lane-bullying support who trades kills through pure magic damage and slows. Frost Shield and his nukes make him miserable to lane against, and his Chain Frost bounces between clustered enemies for repeated burst that can snowball a whole fight. Lich is strongest in the laning and mid game, so captains pick him to win lanes early and punish teams that clump together.

Default build

Tranquil Boots
Glimmer Cape
Blink Dagger
Force Staff
Solar Crest
Eul's Scepter

Power Curve

E strong · M average · L weak

Spike 4-20m

Fight Identity

Teamfight

Siege

Team Value

LockdownSaveWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Ganklow
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

SilencerAbaddon

Combos with

EnigmaPrimal Beast

Lifestealer

STR
Lifestealer portrait
Melee
CarryDurableDisablerEscape

Lifestealer is a strength carry built to dive the enemy backline and never die doing it. Feast gives him lifesteal that grows with enemy health, Rage purges disables and grants magic immunity, and Infest lets him hide inside an ally to spring a surprise. He is durable early and terrifying by the mid game once he has a couple of items.

Default build

Phase Boots
Echo Sabre
Sange and Yasha
Black King Bar
Abyssal Blade
Manta Style

Power Curve

E average · M strong · L strong

Spike 18-42m

Fight Identity

Sustain

Teamfight / Pickoff

Economy

Farm high

Sim Events

Favors

KillTeamfightFarm Period

Behavior

Ganklow
Fighthigh
Splitmid
Farmhigh

Counters & Combos

Hard-countered by

Phantom LancerAncient ApparitionChaos Knight

Combos with

Winter WyvernSnapfireDoom

Lina

INT
Lina portrait
Ranged
NukerCarrySupportDisabler

Lina is a scaling nuker who can farm as a carry mid or play a pure burst support. Her combo of Light Strike Array into Laguna Blade evaporates a single target, while Fiery Soul makes her attack and cast blisteringly fast. Lina spikes in the mid game and, if farmed, keeps that burst threat into the late game, making her a captain's answer to squishy, immobile lineups.

Default build

Boots of Travel
Maelstrom
Dragon Lance
Aghanim's Scepter
Yasha and Kaya
Black King Bar

Power Curve

E strong · M strong · L average

Spike 8-28m

Fight Identity

Pickoff

Teamfight

Team Value

LockdownWaveclear

Economy

Farm medium

Sim Events

Favors

KillTeamfight

Avoids

Farm PeriodSplit Push

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Combos with

EnigmaSkywrath Mage

Lion

INT
Lion portrait
Ranged
NukerDisablerSupportInitiator

Lion is a hard support disabler defined by lockdown and finishing damage. He chains Earth Spike and Hex to keep a priority target helpless, drains their mana, then executes them with Finger of Death. Lion is impactful from the moment he has his ultimate, giving a captain reliable pickoffs and teamfight control that stays valuable through every stage of the game.

Default build

Tranquil Boots
Hand of Midas
Blink Dagger
Glimmer Cape
Force Staff
Aghanim's Scepter

Power Curve

E strong · M average · L weak

Spike 4-18m

Fight Identity

Pickoff

Teamfight

Team Value

Lockdown

Economy

Farm low

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm PeriodSplit Push

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

Phantom AssassinDragon KnightSpirit Breaker

Lone Druid

AGI
Lone Druid portrait
Ranged
PusherCarryDurable

Lone Druid is a pusher-carry who plays two units at once, farming and split-pushing with his Spirit Bear. The bear tanks, carries its own items, and shreds towers, letting him control multiple lanes and take Roshan early. He wants strong mid-game timing to snowball buildings, and a captain drafts him for map pressure and the raw two-body damage output few carries can match.

Default build

Power Treads
Vladmir's Offering
Mjollnir
Assault Cuirass
Black King Bar
Desolator

Power Curve

E average · M strong · L strong

Spike 15-42m

Fight Identity

Siege

Sustain

Team Value

LockdownSiege

Economy

Farm medium

Sim Events

Favors

TowerSplit PushKill

Behavior

Ganklow
Fightmid
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

Razor

Luna

AGI
Luna portrait
Ranged
CarryNukerPusher

Luna is a farming carry with the highest sustained physical output in the game. Her bouncing glaives clear jungle and waves absurdly fast, and Eclipse rains beams that shred a clumped team in seconds. She hits a sharp mid-game timing once she has a few items; draft her to punish grouped enemies and out-farm the opposing carry.

Default build

Power Treads
Dragon Lance
Manta Style
Butterfly
Black King Bar
Force Staff

Power Curve

E weak · M strong · L strong

Spike 18-42m

Fight Identity

Teamfight

Siege

Team Value

LockdownWaveclear

Economy

Farm high

Sim Events

Favors

TeamfightTowerFarm Period

Behavior

Ganklow
Fighthigh
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

Nyx Assassin

Combos with

Wraith KingNight Stalker

Lycan

STR
Lycan portrait
Melee
PusherCarryDurableEscape

Lycan is a pusher-carry who ends games fast by racing objectives before enemies can scale. Shapeshift turns him into a fast, critting wolf, and his summoned wolves plus Howl let him take towers and Roshan early. Draft Lycan when you want to snowball buildings and pressure the map in the early-to-mid game, since his tempo advantage shrinks once opposing cores come online.

Default build

Helm of the Overlord
Assault Cuirass
Power Treads
Nullifier
Black King Bar
Vladmir's Offering

Power Curve

E average · M strong · L average

Spike 12-32m

Fight Identity

Skirmish

Siege / Pickoff

Team Value

Siege

Economy

Farm medium

Sim Events

Favors

RoshanTowerKill

Behavior

Gankmid
Fighthigh
Splithigh
Farmhigh

Counters & Combos

Combos with

Nature's Prophet

Magnus

ALL
Magnus portrait
Melee
InitiatorDisablerNukerEscape

Magnus is a versatile initiator whose Reverse Polarity yanks the entire enemy team into a long stun, the setup that wins fights outright. Skewer drags targets out of position, Empower buffs a carry's cleave for faster farm, and Shockwave adds a poke nuke. He can flex to mid, offlane, or support and comes online at level six, so captains prize him as a flexible teamfight opener with one of the best ultimates in the game.

Default build

Power Treads
Blink Dagger
Echo Sabre
Black King Bar
Aghanim's Scepter
Kaya

Power Curve

E average · M strong · L average

Spike 12-32m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownCatchWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

EarthshakerSand KingSven

Marci

ALL
Marci portrait
Melee
InitiatorCarrySupportDisabler

Marci is an all-attribute utility hero who initiates with Dispose, tossing a target into the enemy backline as a stun, then hits like a truck under Unleash's flurry attacks. Sidekick amplifies an ally's damage or her own. Flexible enough to run as support, carry, or roamer, she is dangerous from the laning phase and only grows scarier as her item timings arrive.

Default build

Phase Boots
Solar Crest
Black King Bar
Blink Dagger
Aghanim's Scepter
Vladmir's Offering

Power Curve

E strong · M strong · L weak

Spike 7-24m

Fight Identity

Pickoff

Skirmish

Team Value

LockdownSaveCatch

Economy

Farm low

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Oracle

Combos with

Troll Warlord

Mars

STR
Mars portrait
Melee
DurableDisablerInitiatorCarry

Mars is a durable frontline initiator who walls off a fight with Arena of Blood, trapping enemies inside spear range while allies clean up. His Spear of Mars pins targets to terrain and God's Rebuke bursts nearby foes. Draft him to control fight geography and tank the front line, a role that stays valuable from the laning stage into late-game sieges.

Default build

Phase Boots
Blink Dagger
Eul's Scepter
Desolator
Black King Bar
Vladmir's Offering

Power Curve

E average · M strong · L average

Spike 14-32m

Fight Identity

Teamfight

Siege

Team Value

LockdownWaveclear

Economy

Farm medium

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Faceless VoidBatrider

Combos with

Death Prophet

Medusa

AGI
Medusa portrait
Ranged
CarryDisablerDurable

Medusa is a hard agility carry who converts a huge mana pool into an effective second health bar through Mana Shield, letting her stand her ground when others would fall. Split Shot lets her clear waves and shred multiple heroes at once, while Stone Gaze petrifies everyone looking at her in a fight. She is a pure late-game hyper-carry, so drafters take her knowing they must survive to the point where her defenses become unbreakable.

Default build

Power Treads
Manta Style
Butterfly
Maelstrom
Diffusal Blade
Black King Bar

Power Curve

E weak · M weak · L strong

Spike 35-65m

Fight Identity

Teamfight

Sustain / Siege

Team Value

LockdownWaveclear

Economy

Farm high

Sim Events

Favors

TeamfightFarm PeriodKill

Avoids

Smoke Play

Behavior

Ganklow
Fighthigh
Splitlow
Farmhigh

Counters & Combos

Hard-countered by

Anti-MageNyx AssassinInvoker

Combos with

Ogre MagiCrystal Maiden

Meepo

AGI
Meepo portrait
Melee
CarryNukerEscapeDisabler

Meepo is a snowballing agility carry who splits into a pack of clones, each sharing his items, so he can shove multiple lanes and rat towers at once. In fights he blinks the whole crew onto a target, roots them with Earthbind, and deletes them before help arrives. He spikes hard in the mid game once his nets connect, but he is fragile and demands serious micro, so captains draft him to close games fast before enemy AoE and BKBs punish a stacked pack.

Default build

Power Treads
Diffusal Blade
Blink Dagger
Dragon Lance
Sange and Yasha
Aghanim's Scepter

Power Curve

E weak · M strong · L strong

Spike 15-48m

Fight Identity

Teamfight

Siege

Team Value

LockdownCatchSiege

Economy

Farm high

Sim Events

Favors

Farm PeriodTowerTeamfight

Behavior

Gankmid
Fighthigh
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

EarthshakerElder TitanWinter Wyvern

Combos with

Dazzle

Mirana

AGI
Mirana portrait
Ranged
EscapeCarrySupportNuker

Mirana bends between roaming support and farming carry, hunting kills across the map with a long-range arrow. A landed Sacred Arrow stuns for an eternity and sets up her team, while Leap and Starfall give her mobility and waveclear. Draft her when you want early roaming pressure and pickoff potential, knowing her skill-shot arrow rewards precision more than raw farm.

Default build

Power Treads
Kaya
Eul's Scepter
Maelstrom
Dragon Lance
Manta Style

Power Curve

E average · M strong · L average

Spike 10-30m

Fight Identity

Pickoff

Teamfight / Skirmish

Team Value

LockdownSaveCatchWaveclear

Economy

Farm medium

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

Bane

Combos with

Tiny

Monkey King

AGI
Monkey King portrait
Melee
CarryEscapeDisablerInitiator

Monkey King is a slippery agility carry who thrives on constant harassment, tree-perched jump attacks, and the crowd-control burst of Wukong's Command, whose ring of clones stuns and grinds anyone standing inside it. He can initiate, escape as a bush or creep, and disable at once. Draft him to snowball an active early game, though he stays a real fight threat well into the late game.

Default build

Power Treads
Diffusal Blade
Echo Sabre
Desolator
Black King Bar
Maelstrom

Power Curve

E strong · M strong · L average

Spike 10-30m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownCatchSiegeWaveclear

Economy

Farm medium

Sim Events

Favors

KillTeamfightSmoke Play

Behavior

Gankhigh
Fighthigh
Splitmid
Farmmid

Counters & Combos

Hard-countered by

TimbersawBatrider

Combos with

Disruptor

Morphling

AGI
Morphling portrait
Ranged
CarryEscapeDurableNuker

Morphling is a slippery agility carry who reshapes his own stats on the fly, shifting between tanky and lethal mid-fight. Waveform darts through enemies for damage and repositioning, and Adaptive Strike delivers burst or a stun depending on his form. He is item and skill demanding, spiking sharply once he can afford the items to Attribute Shift aggressively and still survive.

Default build

Power Treads
Vladmir's Offering
Dragon Lance
Manta Style
Butterfly
Force Staff

Power Curve

E weak · M average · L strong

Spike 25-55m

Fight Identity

Pickoff

Teamfight / Sustain

Team Value

LockdownCatch

Economy

Farm high

Sim Events

Favors

KillFarm PeriodTeamfight

Behavior

Ganklow
Fighthigh
Splitmid
Farmhigh

Counters & Combos

Hard-countered by

Ancient ApparitionDoom

Muerta

INT
Muerta portrait
Ranged
CarryNukerDisabler

Muerta is a ranged carry-nuker who scales into a right-click monster while punishing melee lineups with Dead Shot fear and The Calling's phantom ring. Her ultimate Pierce the Veil turns her attacks ethereal, letting her shred targets who thought they were safe. She wants a bit of farm to spike, then dominates the mid-to-late game as an untouchable damage dealer.

Default build

Power Treads
Maelstrom
Dragon Lance
Force Staff
Manta Style
Black King Bar

Power Curve

E average · M strong · L strong

Spike 16-40m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownWaveclear

Economy

Farm high

Sim Events

Favors

TeamfightKill

Behavior

Gankmid
Fighthigh
Splitlow
Farmhigh

Counters & Combos

Combos with

Pugna

Naga Siren

AGI
Naga Siren portrait
Melee
CarryDisablerPusherSupport

Naga Siren is an agility carry who farms at absurd speed by sending her illusions across the map to clear camps and push lanes simultaneously. Song of the Siren is a game-changing AoE sleep that resets any teamfight, buying time to regroup, initiate, or secure Roshan uncontested. She wins through the late game once her illusion army carries real damage, so drafters take her for scaling farm and the strongest teamfight pause in the game.

Default build

Power Treads
Radiance
Manta Style
Diffusal Blade
Butterfly
Heart of Tarrasque

Power Curve

E weak · M average · L strong

Spike 28-58m

Fight Identity

Teamfight

Siege

Team Value

LockdownSaveSiege

Economy

Farm high

Sim Events

Favors

TowerSplit PushTeamfight

Avoids

Smoke Play

Behavior

Ganklow
Fighthigh
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

EarthshakerEmber SpiritLeshrac

Combos with

EnigmaMagnus

Nature's Prophet

ALL
Nature's Prophet portrait
Ranged
PusherCarryNukerEscape

Nature's Prophet applies map pressure like no other hero, teleporting anywhere to split push, snipe objectives, or gank a lonely lane. Sprout traps enemies in trees, his treants swarm buildings, and Wrath of Nature scales into real damage as you rack up kills. Draft him to stretch the enemy thin, then transition his global presence into a late-game carry role.

Default build

Power Treads
Spirit Vessel
Maelstrom
Hand of Midas
Vladmir's Offering
Dragon Lance

Power Curve

E strong · M strong · L strong

Spike 10-50m

Fight Identity

Siege

Skirmish

Team Value

LockdownCatchSiegeWaveclear

Economy

Farm medium

Sim Events

Favors

TowerSplit PushKill

Behavior

Gankhigh
Fightmid
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

Spirit BreakerClockwerkBatrider

Combos with

UnderlordTinkerPugna

Necrophos

INT
Necrophos portrait
Ranged
NukerCarryDisablerDurable

Necrophos is a durable magic core who wins wars of attrition. He heals off nearby kills, pumps out Death Pulse to sustain his team and soften theirs, and Reaper's Scythe executes low targets while denying their buyback. Draft him against fragile lineups; he spikes in the mid game and only gets tankier and more oppressive as the match drags on.

Default build

Power Treads
Aghanim's Scepter
Kaya and Sange
Black King Bar
Heart of Tarrasque
Shiva's Guard

Power Curve

E strong · M strong · L weak

Spike 5-22m

Fight Identity

Sustain

Siege / Teamfight

Team Value

LockdownSaveWaveclear

Economy

Farm medium

Sim Events

Favors

KillTowerTeamfight

Avoids

Farm Period

Behavior

Ganklow
Fighthigh
Splitmid
Farmmid

Counters & Combos

Hard-countered by

Ancient Apparition

Combos with

Batrider

Night Stalker

STR
Night Stalker portrait
Melee
DisablerDurableInitiatorCarry

Night Stalker owns the night, gaining vision and mobility while the enemy is blinded during his ultimate. Crippling Fear silences, Void slows and stuns, and Hunter in the Night makes him a fast durable killer who dictates when fights happen. He is one of the strongest early-game initiators, snowballing off nighttime pickoffs before the enemy carries come online.

Default build

Phase Boots
Echo Sabre
Hand of Midas
Blink Dagger
Black King Bar
Radiance

Power Curve

E strong · M average · L average

Spike 4-22m

Fight Identity

Pickoff

Teamfight

Economy

Farm medium

Sim Events

Favors

KillSmoke PlayTeamfight

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

Luna

Nyx Assassin

ALL
Nyx Assassin portrait
Melee
NukerDisablerInitiatorEscape

Nyx Assassin is a burst-and-disable roamer who tunnels underground with Vendetta, pops up behind a squishy support, and stuns them with Impale before deleting them. Spiked Carapace reflects a stun back at whoever hits him, and Mana Burn punishes intelligence heroes hard. He excels at picking off the enemy backline from the mid game onward, and captains value him against caster-heavy drafts.

Default build

Arcane Boots
Eul's Scepter
Blink Dagger
Dagon
Yasha and Kaya
Aghanim's Scepter

Power Curve

E strong · M average · L weak

Spike 5-20m

Fight Identity

Pickoff

Teamfight

Team Value

Lockdown

Economy

Farm low

Sim Events

Favors

KillSmoke Play

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

Bounty Hunter

Ogre Magi

STR
Ogre Magi portrait
Melee
SupportNukerDisablerDurable

Ogre Magi is a beefy strength support who walks up, throws out Fireblast and Ignite, and stuns lockdown targets while soaking damage with his natural tankiness. Multicast means every spell can randomly chain, turning a single stun into a chain-stun or a cheap ally into a monster via Bloodlust. He is a reliable pick in almost any lineup because his kit scales on levels, not farm, and he stays relevant into the late game.

Default build

Arcane Boots
Hand of Midas
Aghanim's Scepter
Solar Crest
Glimmer Cape
Blink Dagger

Power Curve

E strong · M average · L weak

Spike 4-16m

Fight Identity

Skirmish

Teamfight

Team Value

LockdownSave

Economy

Farm low

Sim Events

Favors

KillTeamfight

Avoids

Farm PeriodSplit Push

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Anti-Mage

Combos with

Medusa

Omniknight

STR
Omniknight portrait
Melee
SupportNukerDurable

Omniknight is a support or babysitter whose job is to keep a carry unkillable. Guardian Angel grants full physical immunity to your team, Purification heals and nukes in one cast, and Repel shrugs off magic and disables on a threatened ally. He is a strong laner who turns straightforward teamfights into unfair ones, especially against physical-damage lineups.

Default build

Phase Boots
Echo Sabre
Blink Dagger
Radiance
Hand of Midas
Black King Bar

Power Curve

E strong · M average · L weak

Spike 4-20m

Fight Identity

Sustain

Teamfight

Team Value

Save

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Ganklow
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Ancient Apparition

Combos with

JuggernautPhantom AssassinBristleback

Oracle

INT
Oracle portrait
Ranged
SupportNukerDisablerEscape

Oracle is a swingy support whose False Promise delays all damage and healing on an ally, turning a dying core into a full-health survivor. He denies enemy heals with Fate's Edict's magic immunity twist and purges debuffs to save teammates. Impactful from the laning phase on, he rewards a captain who can micromanage timing and wants the ultimate teamfight save button.

Default build

Arcane Boots
Blink Dagger
Glimmer Cape
Force Staff
Solar Crest
Rod of Atos

Power Curve

E average · M strong · L average

Spike 10-32m

Fight Identity

Sustain

Teamfight / Pickoff

Team Value

LockdownSave

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Ancient Apparition

Combos with

Anti-MageHuskarUrsa

Outworld Destroyer

INT
Outworld Destroyer portrait
Ranged
CarryNukerDisabler

Outworld Destroyer is a ranged intelligence carry who bullies the lane with Arcane Orb and huge mana. Astral Imprisonment banishes a target from the fight while draining its mana, and Sanity's Eclipse can outright delete enemies whose mana pools are low. He spikes hard in the mid game once his intelligence stacks up, making him a punishing pick into low-mana, cast-reliant heroes.

Default build

Power Treads
Hand of Midas
Witch Blade
Meteor Hammer
Dragon Lance
Maelstrom

Power Curve

E weak · M strong · L average

Spike 15-34m

Fight Identity

Pickoff

Teamfight

Team Value

LockdownSave

Economy

Farm high

Sim Events

Favors

KillTeamfight

Avoids

Farm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmhigh

Pangolier

ALL
Pangolier portrait
Melee
CarryNukerEscapeInitiator

Pangolier is a durable roaming carry who initiates with Rolling Thunder, a bouncing shield ball that stuns and scatters a whole formation. Between rolls he shreds squishy targets with Swashbuckle slashes and shrugs off damage using Shield Crash. Captains pick him for slippery playmaking around the mid-game, where his mobility and area disable win chaotic teamfights.

Default build

Power Treads
Diffusal Blade
Blink Dagger
Aghanim's Scepter
Lotus Orb
Guardian Greaves

Power Curve

E average · M strong · L average

Spike 12-30m

Fight Identity

Teamfight

Skirmish

Team Value

LockdownCatchWaveclear

Economy

Farm medium

Sim Events

Favors

TeamfightKillSmoke Play

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Faceless VoidEnigma

Combos with

Jakiro

Phantom Assassin

AGI
Phantom Assassin portrait
Melee
CarryEscape

Phantom Assassin is a snowballing carry built to erase single targets. Blink Strike and her slow lock a hero down while Coup de Grace lands crippling crits that end squishy heroes instantly. Her evasion makes right-clickers miss entirely. She wins lane hard and needs to convert that lead into a mid-game rampage before greedier carries out-scale her.

Default build

Power Treads
Battle Fury
Desolator
Black King Bar
Manta Style
Aghanim's Scepter

Power Curve

E weak · M strong · L strong

Spike 18-40m

Fight Identity

Pickoff

Skirmish / Chaos

Team Value

Catch

Economy

Farm high

Sim Events

Favors

KillSmoke PlayTeamfight

Behavior

Gankhigh
Fighthigh
Splitlow
Farmhigh

Counters & Combos

Hard-countered by

AxeRazorDoom

Combos with

MagnusLionSlardar

Phantom Lancer

AGI
Phantom Lancer portrait
Melee
CarryEscapeNukerPusher

Phantom Lancer is an illusion carry who drowns fights in an ever-growing army of clones. Doppelganger dodges disables and spawns fresh images, while Juxtapose multiplies his illusions until they overwhelm anything without strong area damage. He farms and pushes fast, coming online in the mid to late game where his illusion count and a manta-style build make him nearly impossible to focus down.

Default build

Power Treads
Diffusal Blade
Manta Style
Aghanim's Scepter
Eye of Skadi
Butterfly

Power Curve

E weak · M average · L strong

Spike 30-55m

Fight Identity

Teamfight

Siege

Team Value

CatchSiege

Economy

Farm high

Sim Events

Favors

TowerSplit Push

Avoids

Early TeamfightSmoke Play

Behavior

Ganklow
Fighthigh
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

EarthshakerEmber SpiritLeshrac

Combos with

Vengeful SpiritShadow Demon

Phoenix

STR
Phoenix portrait
Ranged
NukerSupportEscapeInitiator

Phoenix is a support initiator that pays health to cast, launching Icarus Dive and Fire Spirits before diving in as Supernova, an egg that heals and stuns if the enemy fails to break it. Sun Ray sustains allies and melts durable targets over time. Best in the mid-game teamfight, Phoenix is a captain's pick to force chaotic, all-in brawls.

Default build

Tranquil Boots
Spirit Vessel
Shiva's Guard
Eul's Scepter
Solar Crest
Radiance

Power Curve

E strong · M strong · L average

Spike 8-28m

Fight Identity

Teamfight

Skirmish

Team Value

LockdownSaveCatchWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

LifestealerTroll Warlord

Combos with

Disruptor

Primal Beast

STR
Primal Beast portrait
Melee
DurableInitiatorDisabler

Primal Beast is a durable initiator who charges across the map with Trample and Onslaught, pinning a hero against terrain before ripping into the frontline with Uproar's stacking rage. Pulverize, his ultimate, tosses and stuns a caught target repeatedly. Draft him to punch through defensive lineups, a threat that shows up in lane and only tanks harder as the game goes long.

Default build

Phase Boots
Blink Dagger
Black King Bar
Aghanim's Scepter
Kaya
Shiva's Guard

Power Curve

E strong · M strong · L average

Spike 8-28m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownCatchWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Beastmaster

Combos with

LichDazzle

Puck

INT
Puck portrait
Ranged
DisablerEscapeInitiatorNuker

Puck is a slippery mid nuker and initiator who darts in, casts, and phases out before punishment lands. Phase Shift dodges key spells, and Dream Coil tethers a whole team, stunning anyone who tries to run or fight through it. Draft Puck for a mobile tempo game, since a skilled pilot pressures the map from the laning stage onward and never sits still in a fight.

Default build

Power Treads
Witch Blade
Blink Dagger
Eul's Scepter
Aeon Disk
Force Staff

Power Curve

E strong · M strong · L average

Spike 8-28m

Fight Identity

Teamfight

Pickoff / Skirmish

Team Value

LockdownCatchWaveclear

Economy

Farm medium

Sim Events

Favors

TeamfightKillSmoke Play

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

Queen of Pain

Pudge

STR
Pudge portrait
Melee
DisablerDurableInitiatorNuker

Pudge is a durable initiator whose entire threat is dragging one enemy out of position. A landed Meat Hook yanks a target into his team for a Dismember channel that stuns and burst-heals him, often ending a fight before it starts. He scales his own health through kills, so captains draft him for pickoff potential and the constant fear his hook imposes on the map.

Default build

Tranquil Boots
Vanguard
Spirit Vessel
Blink Dagger
Aghanim's Scepter
Blade Mail

Power Curve

E strong · M average · L weak

Spike 4-22m

Fight Identity

Pickoff

Teamfight

Team Value

LockdownCatchWaveclear

Economy

Farm low

Sim Events

Favors

KillSmoke Play

Avoids

Farm PeriodTower

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Lifestealer

Combos with

Clockwerk

Pugna

INT
Pugna portrait
Ranged
NukerPusher

Pugna is a nuker and pusher who bullies towers and mana pools alike. Nether Blast and his ward shred buildings fast, Decrepify sets up burst or saves an ally by phasing them out, and Life Drain rips a target's health away in a duel. He comes online early, thriving in lineups that want to break high ground quickly.

Default build

Arcane Boots
Kaya
Glimmer Cape
Blink Dagger
Force Staff
Rod of Atos

Power Curve

E strong · M average · L average

Spike 5-22m

Fight Identity

Siege

Sustain / Teamfight

Team Value

SaveSiegeWaveclear

Economy

Farm low

Sim Events

Favors

TowerKillFarm Period

Behavior

Ganklow
Fighthigh
Splithigh
Farmlow

Counters & Combos

Hard-countered by

Anti-Mage

Combos with

MuertaNature's Prophet

Queen of Pain

INT
Queen of Pain portrait
Ranged
NukerEscapeCarry

Queen of Pain is a slippery magic assassin who picks off the enemy backline. She Blinks in, drops Scream of Pain and Shadow Strike, then vanishes before anyone can punish her, with Sonic Wave for burst in a real fight. Her spike lands in the mid game, when a few items let her one-shot supports and control the map's tempo.

Default build

Power Treads
Kaya
Veil of Discord
Aghanim's Scepter
Black King Bar
Shiva's Guard

Power Curve

E strong · M strong · L average

Spike 10-28m

Fight Identity

Skirmish

Pickoff / Teamfight

Team Value

CatchWaveclear

Economy

Farm medium

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Combos with

PuckViper

Razor

AGI
Razor portrait
Ranged
CarryDurableNukerPusher

Razor is a durable carry who steals damage and thrives in prolonged fights. Static Link siphons an enemy core's attack onto himself, flipping a duel in an instant, while Plasma Field farms waves and softens groups. He excels in the early and mid game as a lane bully and pusher, snowballing off a good link before opposing carries reach their peak.

Default build

Power Treads
Eul's Scepter
Vanguard
Manta Style
Black King Bar
Sange and Yasha

Power Curve

E strong · M strong · L weak

Spike 8-28m

Fight Identity

Sustain

Siege / Teamfight

Team Value

SiegeWaveclear

Economy

Farm medium

Sim Events

Favors

KillTowerTeamfight

Behavior

Ganklow
Fighthigh
Splithigh
Farmmid

Counters & Combos

Combos with

Windranger

Riki

AGI
Riki portrait
Melee
CarryEscapeDisabler

Riki is a slippery agility carry built around permanent invisibility and pickoffs. He opens from the shadows with Smoke Screen to silence and blind his target, then backstabs them down with bonus damage from behind, making him a nightmare for supports who wander alone. Riki spikes in the mid game once he has a couple of items, and captains draft him to punish lineups short on detection.

Default build

Power Treads
Diffusal Blade
Manta Style
Aghanim's Scepter
Battle Fury
Black King Bar

Power Curve

E average · M strong · L average

Spike 12-30m

Fight Identity

Pickoff

Skirmish

Team Value

Catch

Economy

Farm medium

Sim Events

Favors

KillSmoke Play

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

SlardarBounty Hunter

Combos with

Windranger

Ringmaster

INT
Ringmaster portrait
Ranged
SupportNukerEscapeDisabler

Ringmaster is a control-focused support who sets up traps and illusions, locking enemies with the Impalement stun and the Escape Act cage while nuking through his spotlight and prop combos. His kit rewards planned engagements where he suspends a key target out of the fight. Strong through the mid-game as a disabler who dictates how skirmishes unfold.

Default build

Arcane Boots
Rod of Atos
Blink Dagger
Glimmer Cape
Eul's Scepter
Force Staff

Power Curve

E average · M strong · L average

Spike 10-34m

Fight Identity

Teamfight

Pickoff / Sustain

Team Value

LockdownSaveWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

EarthshakerSniper

Rubick

INT
Rubick portrait
Ranged
SupportNukerDisabler

Rubick is the ultimate playmaking support, a fragile intelligence caster whose Telekinesis lifts and displaces a key target while Fade Bolt chips away enemy damage. His signature is Spell Steal: he grabs the enemy's best ability and turns their own ultimate against them, so his ceiling scales with the spells on the other team. Positioning is everything, and a captain drafts him to punish greedy, spell-heavy enemy lineups.

Default build

Arcane Boots
Blink Dagger
Force Staff
Aghanim's Scepter
Glimmer Cape
Eul's Scepter

Power Curve

E average · M strong · L average

Spike 12-36m

Fight Identity

Teamfight

Pickoff

Team Value

Lockdown

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Anti-MageNyx Assassin

Combos with

JuggernautEnigma

Sand King

ALL
Sand King portrait
Melee
InitiatorNukerDisablerEscape

Sand King is an area initiator who opens fights from the fog with a burst of stuns and damage. Blinking in to layer Burrowstrike with an Epicenter pulse can cripple an entire team, and Sand Storm gives him waveclear and a slippery escape. He needs little farm to matter, so draft him to punish grouped enemies and control fights from the mid game.

Default build

Phase Boots
Blink Dagger
Aghanim's Scepter
Veil of Discord
Black King Bar
Eul's Scepter

Power Curve

E average · M strong · L average

Spike 14-35m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownCatchWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

Treant ProtectorMagnus

Shadow Demon

INT
Shadow Demon portrait
Ranged
SupportDisablerNukerInitiator

Shadow Demon is a control support who dictates who lives and dies in a fight. Disruption exiles a target then splits it into illusions, setting up a pickoff, while Demonic Purge is a long chase-and-nuke and Shadow Poison stacks huge burst on stationary teams. He is strong from the lane onward, and captains draft him to lock a key hero out of the fight and detonate ranged combos.

Default build

Arcane Boots
Blink Dagger
Glimmer Cape
Solar Crest
Force Staff
Eul's Scepter

Power Curve

E strong · M average · L average

Spike 5-24m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownSaveWaveclear

Economy

Farm low

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

Phantom AssassinPhantom Lancer

Shadow Fiend

AGI
Shadow Fiend portrait
Ranged
NukerCarry

Shadow Fiend is a farming nuker who converts stacked souls into raw right-click and area burst. His Shadowraze trio shreds enemies at range in the lane, and Requiem of Souls unleashes a devastating point-blank explosion after a Blink or Euls setup. He is greedy and squishy early, but a fed Shadow Fiend melts teams in the mid game before hard carries take over.

Default build

Power Treads
Dragon Lance
Black King Bar
Silver Edge
Daedalus
Satanic

Power Curve

E average · M strong · L average

Spike 12-30m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownWaveclear

Economy

Farm high

Sim Events

Favors

KillTeamfight

Behavior

Gankmid
Fighthigh
Splitlow
Farmhigh

Counters & Combos

Hard-countered by

Anti-Mage

Combos with

Faceless VoidEarth Spirit

Shadow Shaman

INT
Shadow Shaman portrait
Ranged
DisablerPusherSupportNuker

Shadow Shaman is a support who brings some of the longest single-target lockdown in the game plus serious pushing power. Shackles and Hex chain-disable a hero for ages, and his Mass Serpent Wards shred towers or add real damage to a fight. He is a menace in lane and around the first objectives, so captains pick him when they want to end games early through pressure.

Default build

Tranquil Boots
Blink Dagger
Glimmer Cape
Eul's Scepter
Force Staff
Black King Bar

Power Curve

E strong · M average · L average

Spike 5-20m

Fight Identity

Siege

Pickoff / Teamfight

Team Value

LockdownSiegeWaveclear

Economy

Farm low

Sim Events

Favors

TowerKill

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splithigh
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

SpectreDark Willow

Silencer

INT
Silencer portrait
Ranged
DisablerInitiatorCarrySupport

Silencer is a versatile intelligence hero who steals stats from every enemy death via Glaives of Wisdom and Last Word. His ultimate, Global Silence, is a game-defining teamfight tool that shuts off every enemy spell at once, cracking combo-reliant lineups wide open. He fits as a support or a farming core, and captains prize him as a hard counter to spell-heavy drafts across all stages of the game.

Default build

Arcane Boots
Force Staff
Glimmer Cape
Hand of Midas
Solar Crest
Rod of Atos

Power Curve

E strong · M average · L average

Spike 5-26m

Fight Identity

Teamfight

Pickoff

Economy

Farm medium

Sim Events

Favors

TeamfightKill

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

Zeus

Skywrath Mage

INT
Skywrath Mage portrait
Ranged
NukerSupportDisabler

Skywrath Mage is a pure burst-caster support whose Ancient Seal silences and amplifies magic damage before Mystic Flare deletes an isolated hero. Between Arcane Bolt and Concussive Shot he chips constantly, making him a lane bully and pickoff specialist. Draft him to punish squishy cores in the early-to-mid game, but shield him well since he's fragile and mana-hungry.

Default build

Arcane Boots
Kaya
Rod of Atos
Glimmer Cape
Blink Dagger
Force Staff

Power Curve

E strong · M average · L weak

Spike 4-18m

Fight Identity

Pickoff

Teamfight

Team Value

Waveclear

Economy

Farm low

Sim Events

Favors

KillSmoke Play

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

LinaOracleVisage

Slardar

STR
Slardar portrait
Melee
CarryDurableInitiatorDisabler

Slardar is a durable initiator carry who dives the backline and marks a target for death. He leaps in with Slithereen Crush to stun, then Corrosive Haze strips armor and reveals invisible heroes, turning one focused target into a quick kill for his team. Slardar comes online in the mid game and stays tanky and relevant late, a captain's pick against evasion and invisibility.

Default build

Power Treads
Blink Dagger
Hand of Midas
Black King Bar
Echo Sabre
Pipe of Insight

Power Curve

E average · M strong · L average

Spike 12-30m

Fight Identity

Teamfight

Pickoff

Team Value

Lockdown

Economy

Farm medium

Sim Events

Favors

RoshanTeamfightKill

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

Phantom AssassinTerrorblade

Slark

AGI
Slark portrait
Melee
EscapeCarryNukerDisabler

Slark is an elusive agility carry who feeds on kills, stealing stats with Essence Shift so every pickoff makes him permanently stronger. Pounce leaps in and leashes a target, Dark Pact purges debuffs, and his ultimate grants night vision plus an escape while hiding his health bar. He snowballs through the mid game off aggressive solo kills and becomes nearly unkillable late, so captains draft him to punish squishy, immobile lineups.

Default build

Power Treads
Diffusal Blade
Hand of Midas
Echo Sabre
Aghanim's Scepter
Silver Edge

Power Curve

E average · M strong · L strong

Spike 16-40m

Fight Identity

Pickoff

Skirmish

Team Value

LockdownSaveCatch

Economy

Farm medium

Sim Events

Favors

KillSmoke PlayTeamfight

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

AxeLegion CommanderBloodseeker

Combos with

Legion Commander

Snapfire

ALL
Snapfire portrait
Ranged
NukerSupportDisablerEscape

Snapfire is a versatile support who pokes from range with Scatterblast and cookies, then flips into a nuke threat via Mortimer's ultimate, a barrage of lingering fire globs. Firesnap Cookie hops an ally forward and stuns on landing, doubling as initiation or escape. Reliable in lane and only more dangerous as her mid-game burst comes online.

Default build

Boots of Travel
Blink Dagger
Hand of Midas
Rod of Atos
Yasha and Kaya
Aghanim's Scepter

Power Curve

E strong · M average · L average

Spike 4-24m

Fight Identity

Teamfight

Siege

Team Value

LockdownSaveWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

LifestealerDark Willow

Sniper

AGI
Sniper portrait
Ranged
CarryNuker

Sniper is a pure ranged carry who wants to stand at the back and delete targets from a screen away. His whole plan is untouchable damage: kite forward, take picks with Assassinate, and shred a fight before anyone reaches him. He needs a little farm and positioning discipline, but a mid-to-late Sniper with a lead ends games fast.

Default build

Power Treads
Hurricane Pike
Mjollnir
Black King Bar
Satanic
Monkey King Bar

Power Curve

E average · M strong · L average

Spike 15-35m

Fight Identity

Siege

Pickoff

Team Value

Waveclear

Economy

Farm high

Sim Events

Favors

TowerKillFarm Period

Avoids

Smoke Play

Behavior

Ganklow
Fightmid
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

Clockwerk

Combos with

RingmasterGrimstrokeVenomancer

Spectre

AGI
Spectre portrait
Melee
CarryDurableEscape

Spectre is a hard carry built for the long game, thriving on chaos as the map opens up. Her Dispersion reflects damage back at attackers while Haunt lets her teleport into every teamfight across the map, punishing enemies who commit anywhere. She is weak and passive early, so protect her farm until her mid-to-late spike, when she becomes nearly impossible to focus down.

Default build

Power Treads
Radiance
Manta Style
Diffusal Blade
Heart of Tarrasque
Butterfly

Power Curve

E weak · M average · L strong

Spike 32-60m

Fight Identity

Teamfight

Sustain

Team Value

Catch

Economy

Farm high

Sim Events

Favors

TeamfightKillFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmhigh

Counters & Combos

Combos with

Shadow ShamanDazzle

Spirit Breaker

STR
Spirit Breaker portrait
Melee
DisablerDurableInitiatorCarry

Spirit Breaker is a roaming, durable initiator who threatens the whole map with Charge of Darkness. He barrels across the terrain to stun and bash an isolated target, opening ganks and picking off supports before a real fight begins. Best drafted for early-to-mid tempo and pickoff pressure, he keeps enemies pinned to lane and punishes anyone who strays out of position.

Default build

Phase Boots
Hand of Midas
Spirit Vessel
Aghanim's Scepter
Eul's Scepter
Kaya

Power Curve

E strong · M strong · L average

Spike 8-30m

Fight Identity

Pickoff

Teamfight

Team Value

LockdownSaveCatch

Economy

Farm low

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Combos with

Lion

Storm Spirit

INT
Storm Spirit portrait
Ranged
EscapeCarryNukerDisabler

Storm Spirit is a mobile intelligence carry who snowballs off mid lane. Ball Lightning lets him zip across the map to pick off isolated heroes, then loop back into a fight zapping the whole enemy team while he zooms around them untouchable. He comes online once he has enough mana and mobility items, peaking hard in the mid game before falling off very late.

Default build

Power Treads
Kaya
Witch Blade
Black King Bar
Guardian Greaves
Maelstrom

Power Curve

E average · M strong · L strong

Spike 12-38m

Fight Identity

Skirmish

Pickoff / Teamfight

Team Value

LockdownCatch

Economy

Farm medium

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

SilencerAnti-MageDoom

Combos with

LargoKeeper of the Light

Sven

STR
Sven portrait
Melee
CarryDisablerDurableInitiator

Sven is a hard carry who converts one big teamfight into a won game. Stun the enemy formation with Storm Hammer, pop God's Strength, and cleave the whole huddle down in seconds with enormous physical damage. He hits a punishing mid-game timing the moment his key farm comes together, so captains draft him to end games before the very late scaling carries take over.

Default build

Power Treads
Echo Sabre
Blink Dagger
Daedalus
Black King Bar
Sange and Yasha

Power Curve

E average · M average · L strong

Spike 24-48m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownWaveclear

Economy

Farm high

Sim Events

Favors

TeamfightKill

Behavior

Ganklow
Fighthigh
Splitlow
Farmhigh

Counters & Combos

Hard-countered by

Razor

Combos with

MagnusAxeVengeful Spirit

Techies

ALL
Techies portrait
Ranged
NukerDisabler

Techies is a zoning nuker who mines chokes and objectives, punishing greedy movement with sudden burst and Sticky Bomb slows. Reverse Polarity aside, the hero warps how the enemy walks the map, forcing cautious rotations. He's a slow-burn area-denial pick that scales into the mid-game, best drafted into a lineup that can hold space while the map fills with threat.

Default build

Tranquil Boots
Glimmer Cape
Force Staff
Solar Crest
Kaya
Eul's Scepter

Power Curve

E strong · M average · L weak

Spike 7-26m

Fight Identity

Siege

Teamfight

Team Value

LockdownSave

Economy

Farm low

Sim Events

Favors

KillTower

Behavior

Ganklow
Fightmid
Splithigh
Farmlow

Counters & Combos

Hard-countered by

Lifestealer

Combos with

Treant Protector

Templar Assassin

AGI
Templar Assassin portrait
Ranged
CarryEscape

Templar Assassin is a snowballing agility core who wants to run away with the map early. Refraction tanks incoming damage while Meld and Psi Blades let her burst backliners and cleave whole waves for lightning-fast pushes. Her power peak arrives in the mid game: get an early lead, take towers, and close before slower carries reach their own timing.

Default build

Power Treads
Dragon Lance
Desolator
Black King Bar
Daedalus
Butterfly

Power Curve

E average · M strong · L average

Spike 15-34m

Fight Identity

Pickoff

Skirmish / Siege

Team Value

CatchWaveclear

Economy

Farm high

Sim Events

Favors

KillFarm PeriodTower

Behavior

Gankhigh
Fighthigh
Splitmid
Farmhigh

Terrorblade

AGI
Terrorblade portrait
Melee
CarryPusherNuker

Terrorblade is an illusion carry who floods lanes and towers with Conjure Image, shredding buildings and armor at frightening speed. Metamorphosis turns him ranged for teamfights, and Sunder swaps his low health for an enemy's to survive a burst. He needs farm to online, so protect him early, then let him take over the mid-to-late game as a pushing and right-click monster.

Default build

Power Treads
Manta Style
Dragon Lance
Force Staff
Eye of Skadi
Maelstrom

Power Curve

E weak · M average · L strong

Spike 30-58m

Fight Identity

Teamfight

Siege

Team Value

LockdownSaveSiege

Economy

Farm high

Sim Events

Favors

Farm PeriodTowerTeamfight

Avoids

Smoke Play

Behavior

Ganklow
Fighthigh
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

EarthshakerTimbersawAxe

Combos with

SlardarAnti-Mage

Tidehunter

STR
Tidehunter portrait
Melee
DurableInitiatorDisablerCarry

Tidehunter is a durable offlane initiator whose entire draft leans on one button. Ravage stuns every nearby enemy at once, flipping a fight before it starts, while Anchor Smash and his natural bulk let him soak damage and farm through the early game. Captains pick Tide as a teamfight anchor whose game-swinging ultimate matters from the moment he hits level six onward.

Default build

Phase Boots
Vladmir's Offering
Desolator
Blink Dagger
Aghanim's Scepter
Pipe of Insight

Power Curve

E strong · M strong · L average

Spike 10-30m

Fight Identity

Teamfight

Sustain

Team Value

LockdownWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Farm PeriodSplit Push

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

KunkkaJakiroDisruptor

Timbersaw

STR
Timbersaw portrait
Melee
NukerDurableEscape

Timbersaw is an offlane initiator who thrives against melee, strength-heavy lineups thanks to reactive armor stacking off nearby enemies. He zips around with Timber Chain and shreds clustered foes with Whirling Death and Reactive Armor, becoming nearly unkillable in extended brawls. His spike lands in the mid-game once he has mana sustain, though he falls off if the enemy pivots hard into magic burst.

Default build

Power Treads
Vanguard
Kaya
Blink Dagger
Black King Bar
Aghanim's Scepter

Power Curve

E average · M strong · L average

Spike 12-30m

Fight Identity

Teamfight

Skirmish

Team Value

CatchWaveclear

Economy

Farm medium

Sim Events

Favors

TeamfightKill

Behavior

Gankmid
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

SilencerAncient Apparition

Combos with

Omniknight

Tinker

INT
Tinker portrait
Ranged
NukerPusherCarry

Tinker is a mid or greedy carry who never leaves the fight. Blink into range, unload a full magic combo of Laser and missiles, then Rearm to do it all again while your team cleans up. He comes online once he has the mana and mobility items to loop his spells, snowballing hard through the mid game into an unkillable late.

Default build

Kaya
Blink Dagger
Power Treads
Aghanim's Scepter
Black King Bar
Shiva's Guard

Power Curve

E weak · M strong · L strong

Spike 18-50m

Fight Identity

Siege

Pickoff

Team Value

LockdownWaveclear

Economy

Farm high

Sim Events

Favors

TowerKill

Behavior

Gankmid
Fightlow
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

Spirit BreakerNyx AssassinClockwerk

Combos with

Nature's Prophet

Tiny

STR
Tiny portrait
Melee
CarryNukerDurablePusher

Tiny is a burst nuker and initiator who can play mid, safelane carry, or roaming support. His job is to Toss an unlucky target into his team and combo them with Avalanche for huge single-target damage, then he transitions into a tanky right-clicker that tears down towers. Strong from the moment he has levels, and he only grows scarier as he stacks his signature combo with a few items.

Default build

Power Treads
Echo Sabre
Vladmir's Offering
Blink Dagger
Silver Edge
Black King Bar

Power Curve

E strong · M strong · L average

Spike 5-26m

Fight Identity

Teamfight

Pickoff / Siege

Team Value

LockdownSiegeWaveclear

Economy

Farm low

Sim Events

Favors

KillTeamfightSmoke Play

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

MiranaIo

Treant Protector

STR
Treant Protector portrait
Melee
SupportInitiatorDisablerDurable

Treant Protector is a durable strength support who controls the map through global vision and tree denial, healing allied structures from anywhere with his ultimate. His job is to babysit a lane, then roam and lock down a target with Overgrowth's mass root while Leech Seed drains their health. Strong from the moment he hits level six, he thrives on ambushes in unwarded jungle and only grows scarier once Aghanim's turns his eyes invisible.

Default build

Arcane Boots
Blink Dagger
Solar Crest
Force Staff
Vladmir's Offering
Eul's Scepter

Power Curve

E strong · M average · L average

Spike 5-24m

Fight Identity

Teamfight

Siege

Team Value

LockdownSave

Economy

Farm low

Sim Events

Favors

TeamfightKillTower

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Ancient ApparitionDoom

Combos with

Sand KingWitch DoctorTechies

Troll Warlord

AGI
Troll Warlord portrait
Ranged
CarryPusherDisablerDurable

Troll Warlord is an agility carry who toggles between ranged harass in lane and a melee whirlwind of attack speed in fights, with Battle Trance turning his whole team into a frenzy of swings. Fervor stacks give him relentless single-target DPS, and his ultimate blinds enemies to blunt their right-clicks. He hits a strong power spike in the mid game and takes objectives fast, making him a great tempo carry that pressures Roshan early.

Default build

Power Treads
Battle Fury
Sange and Yasha
Black King Bar
Maelstrom
Manta Style

Power Curve

E weak · M strong · L strong

Spike 20-44m

Fight Identity

Sustain

Pickoff / Siege

Team Value

Lockdown

Economy

Farm high

Sim Events

Favors

TowerKillRoshan

Behavior

Ganklow
Fighthigh
Splithigh
Farmhigh

Counters & Combos

Hard-countered by

Faceless VoidRazorWraith King

Combos with

DazzleMarciChen

Tusk

STR
Tusk portrait
Melee
DisablerInitiatorNuker

Tusk is a roaming initiator who dives from off-screen, ice-shards a target away from safety, and lands a Walrus Punch to seal the kill. His Snowball scoops allies in for a coordinated gank and his Tag Team amps everyone's damage in the resulting brawl. He's a lane-to-mid-game menace, best drafted to enable ganks and set up your team's initiation early.

Default build

Tranquil Boots
Blink Dagger
Force Staff
Vladmir's Offering
Hand of Midas
Eul's Scepter

Power Curve

E strong · M strong · L weak

Spike 5-24m

Fight Identity

Pickoff

Teamfight

Team Value

LockdownSaveCatch

Economy

Farm low

Sim Events

Favors

KillSmoke PlayTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Underlord

Combos with

Sven

Underlord

STR
Underlord portrait
Melee
EscapeSupportNukerDisabler

Underlord is a defensive offlaner who controls space with Firestorm and Pit of Malice, rooting anyone who tries to walk through his zone. His aura tanks the team while Dark Rift teleports everyone across the map to defend or split-push. A steady mid-game presence, he's drafted to win the war of attrition and dictate where fights happen.

Default build

Power Treads
Vanguard
Rod of Atos
Aghanim's Scepter
Pipe of Insight
Lotus Orb

Power Curve

E strong · M strong · L average

Spike 10-30m

Fight Identity

Teamfight

Sustain / Siege

Team Value

LockdownSiegeWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKillTower

Behavior

Gankmid
Fighthigh
Splitmid
Farmlow

Counters & Combos

Combos with

Nature's Prophet

Undying

STR
Undying portrait
Melee
SupportDurableNukerDisabler

Undying is a strength support built to win lanes by force, sapping enemy strength with Decay while healing himself and choking cores under his Tombstone zombies. Flesh Golem grants him an aura that amplifies damage on nearby enemies, making him a walking teamfight aura in the thick of a brawl. His pressure peaks early to mid game, so drafters take him to bully soft lanes and snowball tempo before carries come online.

Default build

Arcane Boots
Glimmer Cape
Blink Dagger
Lotus Orb
Solar Crest
Force Staff

Power Curve

E strong · M average · L weak

Spike 4-18m

Fight Identity

Teamfight

Sustain

Team Value

Save

Economy

Farm low

Sim Events

Favors

KillTeamfight

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Ancient Apparition

Combos with

Earthshaker

Ursa

AGI
Ursa portrait
Melee
CarryDisablerDurable

Ursa is a melee carry who turns any fight into a countdown, stacking Fury Swipes to shred single targets in seconds. Enrage lets him tank and burst durable heroes, and he is one of the fastest Roshan killers in the game. His power window is early to mid, so a captain drafts Ursa to seize an aggressive tempo and force objectives before slower carries scale past him.

Default build

Phase Boots
Battle Fury
Blink Dagger
Black King Bar
Diffusal Blade
Manta Style

Power Curve

E strong · M strong · L weak

Spike 8-24m

Fight Identity

Pickoff

Teamfight

Team Value

Catch

Economy

Farm medium

Sim Events

Favors

RoshanKillTeamfight

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

OracleWraith KingDazzle

Combos with

BaneIoOracle

Vengeful Spirit

AGI
Vengeful Spirit portrait
Ranged
SupportDisablerInitiatorNuker

Vengeful Spirit is a playmaking support built around a single-target stun and a positioning aura. Land Magic Missile to open a pickoff, then use Nether Swap to yank an enemy carry out of position or rescue a diving ally. Venge is strong from level one thanks to her armor-shredding presence, and captains value her as a reliable initiator who stays useful into the late game.

Default build

Power Treads
Dragon Lance
Aghanim's Scepter
Solar Crest
Glimmer Cape
Manta Style

Power Curve

E strong · M average · L weak

Spike 4-18m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownSave

Economy

Farm low

Sim Events

Favors

KillTeamfightSmoke Play

Avoids

Farm PeriodSplit Push

Behavior

Gankhigh
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

Drow RangerSvenPhantom Lancer

Venomancer

ALL
Venomancer portrait
Ranged
SupportNukerDisablerPusher

Venomancer is a support and pusher who blankets the map in poison. His wards chunk waves and reveal the fog, Poison Nova traps a whole team in a shrinking zone of decay, and nobody escapes at low health once his damage-over-time is ticking. Draft him to deny space early, take towers, and punish enemies who try to run instead of committing.

Default build

Arcane Boots
Spirit Vessel
Glimmer Cape
Solar Crest
Force Staff
Rod of Atos

Power Curve

E strong · M average · L average

Spike 5-22m

Fight Identity

Siege

Teamfight

Team Value

SiegeWaveclear

Economy

Farm low

Sim Events

Favors

TowerKillTeamfight

Behavior

Gankmid
Fighthigh
Splithigh
Farmlow

Counters & Combos

Hard-countered by

OracleAbaddon

Combos with

Ancient ApparitionSniper

Viper

AGI
Viper portrait
Ranged
DurableCarryDisablerInitiator

Viper is a lane bully and durable core who makes fights miserable. His poison attacks slow and shred any target he clicks, Nethertoxin punishes low-health heroes, and his ultimate locks a hero in place while stripping their movement. Strong from the first minute, he trades early dominance for a modest late game, so use his window to snowball.

Default build

Power Treads
Dragon Lance
Blink Dagger
Rod of Atos
Meteor Hammer
Aghanim's Scepter

Power Curve

E strong · M strong · L weak

Spike 5-22m

Fight Identity

Sustain

Siege

Economy

Farm medium

Sim Events

Favors

KillTowerTeamfight

Avoids

Farm Period

Behavior

Ganklow
Fighthigh
Splithigh
Farmmid

Counters & Combos

Hard-countered by

Weaver

Combos with

Queen of Pain

Visage

ALL
Visage portrait
Ranged
NukerSupportDisablerDurable

Visage is a nuker and pusher who commands two (later three) Familiars, stone birds that stun and dish out heavy damage while Soul Assumption punishes clustered fights with a growing nuke. Gravekeeper's Cloak makes him deceptively tanky until the layers are stripped. He is a tempo hero who dominates the mid game with his birds, pressuring towers and Roshan, though he demands constant micro to shine.

Default build

Power Treads
Vladmir's Offering
Aghanim's Scepter
Assault Cuirass
Nullifier
Black King Bar

Power Curve

E average · M strong · L average

Spike 14-32m

Fight Identity

Teamfight

Pickoff

Team Value

LockdownSiege

Economy

Farm medium

Sim Events

Favors

TeamfightKillTower

Behavior

Gankhigh
Fighthigh
Splitmid
Farmlow

Counters & Combos

Hard-countered by

Earthshaker

Combos with

Skywrath Mage

Void Spirit

ALL
Void Spirit portrait
Melee
EscapeCarryNukerDisabler

Void Spirit is an elusive carry-nuker who blinks in and out with Dissimilate and Aether Remnant, bursting squishy targets before they can react and vanishing when focused. His ultimate Astral Step chains dashes for pickoffs or escapes. He spikes hard in the mid-game and remains a slippery assassin who dictates when fights start and stop.

Default build

Power Treads
Spirit Vessel
Aghanim's Scepter
Manta Style
Yasha and Kaya
Black King Bar

Power Curve

E average · M strong · L average

Spike 12-30m

Fight Identity

Skirmish

Teamfight / Pickoff

Team Value

LockdownCatchWaveclear

Economy

Farm medium

Sim Events

Favors

KillTeamfightSmoke Play

Avoids

Farm Period

Behavior

Gankhigh
Fighthigh
Splitlow
Farmmid

Counters & Combos

Hard-countered by

SilencerBloodseeker

Warlock

INT
Warlock portrait
Ranged
InitiatorSupportDisabler

Warlock is a support built around one enormous swing. His Chaotic Offering summons a golem that stuns and smashes an entire clustered team, while Fatal Bonds chains enemies together so all your damage hits everyone at once. He is a teamfight ultimate on legs, quietly useful in lane and devastating the moment five people stand close together.

Default build

Arcane Boots
Glimmer Cape
Hand of Midas
Solar Crest
Force Staff
Aghanim's Scepter

Power Curve

E average · M strong · L average

Spike 14-35m

Fight Identity

Teamfight

Siege / Sustain

Team Value

LockdownSaveSiege

Economy

Farm low

Sim Events

Favors

TeamfightKillTower

Avoids

Split PushFarm Period

Behavior

Ganklow
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

AbaddonOracle

Combos with

Jakiro

Weaver

AGI
Weaver portrait
Ranged
EscapeCarry

Weaver is a slippery ranged carry who is maddeningly hard to pin down. The Swarm chews armor over time, Shukuchi grants invisible burst movement for hit-and-run, and Time Lapse rewinds his health and position to undo any burst thrown at him. He can farm safely and harass in lane, then become an evasive late-game core that picks off supports and cores alike.

Default build

Power Treads
Spirit Vessel
Dragon Lance
Desolator
Maelstrom
Manta Style

Power Curve

E average · M strong · L strong

Spike 15-40m

Fight Identity

Skirmish

Pickoff

Team Value

Catch

Economy

Farm high

Sim Events

Favors

KillFarm PeriodTower

Behavior

Gankmid
Fighthigh
Splithigh
Farmhigh

Windranger

ALL
Windranger portrait
Ranged
CarrySupportNukerDisabler

Windranger is a flexible caster who slots into carry, mid, or support and wins fights through precise skillshots. Shackleshot pins a target to whatever stands behind them, and Focus Fire lets her melt a hero or a tower with a burst of arrows. She spikes hard once she has a couple of key items, rewarding a captain who wants a lane-dominant pick with strong pickoff potential.

Default build

Power Treads
Maelstrom
Diffusal Blade
Black King Bar
Dragon Lance
Manta Style

Power Curve

E strong · M strong · L average

Spike 10-28m

Fight Identity

Pickoff

Skirmish / Teamfight

Team Value

LockdownWaveclear

Economy

Farm medium

Sim Events

Favors

KillTeamfightTower

Behavior

Gankhigh
Fighthigh
Splitmid
Farmmid

Counters & Combos

Hard-countered by

Nyx AssassinDark Willow

Combos with

RazorRiki

Winter Wyvern

INT
Winter Wyvern portrait
Ranged
SupportDisablerNuker

Winter Wyvern is a teamfight support whose Winter's Curse turns an enemy against their own allies while healing them, wasting the opponent's damage on each other. Arctic Burn gives her flight and long-range poke, and Cold Embrace shields a diving ally. She comes online in the mid-game, drafted to flip clustered fights and punish enemies who group too tightly.

Default build

Arcane Boots
Witch Blade
Blink Dagger
Glimmer Cape
Force Staff
Solar Crest

Power Curve

E strong · M average · L average

Spike 5-24m

Fight Identity

Teamfight

Sustain

Team Value

LockdownSaveWaveclear

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Ganklow
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

OmniknightOutworld Destroyer

Combos with

LifestealerUrsa

Witch Doctor

INT
Witch Doctor portrait
Ranged
SupportNukerDisabler

Witch Doctor is a support nuker who packs enormous damage into a squishy frame. Paralyzing Cask bounces stuns through a clustered team while Maledict punishes anyone who stays grouped, and his Death Ward channels a stream of right-click damage that can wipe a lineup in seconds. He is dangerous from the lane onward, and a captain drafts him to make grouped fights lethal.

Default build

Arcane Boots
Aether Lens
Aghanim's Scepter
Glimmer Cape
Force Staff
Octarine Core

Power Curve

E strong · M average · L average

Spike 5-22m

Fight Identity

Teamfight

Sustain

Team Value

LockdownSave

Economy

Farm low

Sim Events

Favors

TeamfightKill

Avoids

Split PushFarm Period

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Silencer

Combos with

Treant ProtectorBloodseeker

Wraith King

STR
Wraith King portrait
Melee
DurableCarryDisablerSupport

Wraith King is a forgiving durable carry who fights twice. Reincarnation means he can dive in, die, and come right back swinging, while his stun and crit let him brawl from the front. His skeleton army and aura pump the whole team late. Draft him when you want a lane-dominant core that snowballs through relentless, low-risk aggression.

Default build

Phase Boots
Hand of Midas
Radiance
Blink Dagger
Aghanim's Scepter
Assault Cuirass

Power Curve

E average · M average · L strong

Spike 22-48m

Fight Identity

Teamfight

Sustain

Team Value

LockdownSiege

Economy

Farm high

Sim Events

Favors

TeamfightKillTower

Behavior

Ganklow
Fighthigh
Splitlow
Farmhigh

Counters & Combos

Hard-countered by

Ancient Apparition

Combos with

DazzleLuna

Zeus

INT
Zeus portrait
Ranged
NukerCarry

Zeus is a ranged intelligence nuker who deletes health bars with magic damage from a safe distance. His Arc Lightning and Lightning Bolt chunk clustered enemies, and his global Thundergod's Wrath snipes low targets across the map and denies escapes. He is oppressive through the early and mid game, so captains pick him to punish greedy lineups before enemy magic resistance and HP pools catch up.

Default build

Arcane Boots
Aghanim's Scepter
Yasha and Kaya
Dragon Lance
Black King Bar
Shiva's Guard

Power Curve

E strong · M strong · L weak

Spike 8-24m

Fight Identity

Teamfight

Pickoff

Team Value

CatchWaveclear

Economy

Farm medium

Sim Events

Favors

KillTeamfight

Avoids

Farm PeriodSplit Push

Behavior

Gankmid
Fighthigh
Splitlow
Farmlow

Counters & Combos

Hard-countered by

Anti-MagePugnaNyx Assassin

Combos with

Ancient ApparitionAlchemistSilencer
Hero draft guide — Dota Captain